Cool Setups
The new Draw Steel adventures that MCDM announced has me very excited. One of them is a complete standalone shortish adventure—you explicitly don’t drop it into a larger campaign—in which you play as a group of criminals forced to do an impossible task or be executed (sound familiar?)
I love adventures with very specific setups, to give the group a unified direction and a cool concept. Anyone got any other cool adventure (or homebrew) setups? Something that launched the group into the action?
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Tristan Fishel
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Cool Setups
Game Master's Laboratory
skool.com/game-masters-laboratory
Game Masters teaching and learning how to run better tabletop role-playing games. One day we hope this group will host the best games in the world!
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