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Happy Hour w/ Tristan is happening in 4 days
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Welcome to the Game Master's Laboratory!
Welcome to the Game Master Laboratory! This is a place for people who are running (or planning) TTRPG games to brainstorm ideas with other GMs, share ideas and resources, and test their creations with each other. I recorded a short video to get you started, which you can view in this post. It's all about what we do here, but it's also about how to use Skool, so if you're new to Skool, make sure to check that out! If we haven't met you yet, we would like to. Please make a post in the "General Discussion" channel to introduce yourself and tell us... 1. Which systems you like to play/run 2. A bit about the games you're running right now Glad you're here. DM us if you have any questions.
Welcome to the Game Master's Laboratory!
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Community Guidelines
Please take a glance at these before posting anything---pretty straightforward stuff. Moderators are the final arbiters on how guidelines are applied. Be Respectful: Show due respect to other people. This covers anything from being overly rude to hate speech. Do Not Post Personal Info: Even if you’re comfortable with others knowing your email or other contact info, please don’t post anything of the sort in the discussion channels. Be Supportive: Constructive criticism is welcome. Insulting other people is not. Don’t Pick Fights: If there are issues, bring them to the moderators. Don’t try to battle and hash it out yourself. No Ads: No advertising, including self promotion. Feel free to discuss and talk about things you think are cool or interesting (discussing an upcoming TTRPG, for example, isn’t “advertising” it) but don’t attempt to sell things. Family Friendly: Try to limit foul language to a reasonable amount, and don’t post anything explicit. Legal: Don’t post or share pirated content. Credit Creators and Sources: When you post art, games, or other forms of content, give credit where it’s due.
Horror Campaign Development
Some of you may have heard me talk about wanting to do a 5 week mini campaign this Halloween. I've got my players and I've come up with the scaffolding. I sent out the following questionnaire to them. What I love about this is that I'm giving them the opportunity to actually share their real fears with me to be used as material for the game, but I have stressed that I DO NOT WANT THEM TELL ME IF THEIR FEARS ARE REALLY THEIRS OR JUST FEARS I GET TO USE FOR THE GAME. If they give me their real fears they will have a more intense experience. Once I get their questionnaires back I'll put together the actual sessions. Each session will focus on a different horror element with the guiding principle being that if they can hit it, its combat, not horror. If anyone is interested in my over all story I'm happy to share it. I just dont want to type it all out if no one is intertested. As a setting, Im loosley using a four session module called One for the Sorrow - Whispers in the Mist as my sand box. Its ideal because its already split into 4 sessions. I need 5 but I already know what my fifth session will be
The [Tucson] Gamemasters’ Academy
Hi, gang! One of our local Dungeon Masters at our friendly local gaming shoppe’s “One-Shot Wednesday” splintered off a group to run a series of games with a rotating DM/GM scheme revolving around what’s called The Infinite Staircase. For those unfamiliar, The Infinite Staircase is a landmark in the Planescape setting, recently unearthed in modern versions of D&D. The premise is we traverse The Infinite Staircase to a doorway to another setting, have some adventure, and when we return to the Staircase, the current DM/GM tags in the next GM, who takes us to the next world and adventure, and so on. Same characters across the multiverse. Meanwhile, we started a private Discord, share exercises with each other and try new things together at the table. I’ll let you know how it goes. And yes, I bought SiG: City of Blades, which is the Forged in the Dark version of Planescape. We’re doing OG Blades in the Dark first.
Prepping Proactive Campaign Videos!
Watch them in the classroom tab! https://www.skool.com/game-masters-laboratory/classroom/b10da8af?md=23cd1876a2ae43f9b5e571db4ba8d69a I've recently been running a new campaign, and I thought it might be useful to record the process a bit. This will cover at least the basics: preparing for Session -1, adapting an existing module, and prepping proper proactive sessions and encounters! This is not a live play---I'm running a private home game for friends---but it is a quick look at the process and some strategies for running proactive, emergent campaigns. I'll do my best to keep them short---Session -1's video is a bit longer than I'd like, but there's lots to talk about! I'll make each video as long as it needs to be in order to be useful (but I'll aim for 5--10 minutes). I may throw them on youtube eventually for each of watching (and I won't make an announcement every time there's a new one! I'll just comment in this post). I hope they're useful!
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Game Master's Laboratory
skool.com/game-masters-laboratory
For TTRPG GMs to learn & practice running excellent games with D&D, Pathfinder, and More! Hosted by the authors of the Game Master’s Handbook Series.
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