Activity
Mon
Wed
Fri
Sun
Nov
Dec
Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
What is this?
Less
More

Owned by Jonah

For TTRPG GMs to learn & practice running excellent games with D&D, Pathfinder, and More! Hosted by the authors of the Game Master’s Handbook Series.

175 contributions to Game Master's Laboratory
Re-introduction
Hey everyone! I'm back after about a year off. I haven't been playing, but recently I've had the energy to get back into things. Jonah might be excited, but I'm considering giving 13th age a try. I just got 2nd edition, and now I'm figuring out how to mesh it with proactive/collaborative.
Re-introduction
3 likes • Sep 4
Oh man this is exciting haha. Welcome back Tim, but most important of all welcome to 13TH AGE BABY OK, meshing it with proactive stuff is actually really easy since so many of the mechanics interact with icons specifically, and the icons are basically factions. So whenever an icon is involved in a plot, their faction is involved. That means that tying character goals to the world is really easy, because you just: - Look at their one unique thing - Look at the factions they have positive/negative relationships with (decided or rolled on during character creation) - Pick goals that serve a positive faction or harm a negative faction - can be super vague at first if you like and then fleshed out later when they have more context And then when you're designing encounters, it's easy because you already know which factions are involved and why. The icons tie them to the world in a way that should make deciding on goals pretty easy!
Proactive Campaign Notion Template available in "Classroom"
I created a proactive campaign note-taking setup in Notion for our workshop members last year. I posted a link to the template for you to copy in a new course in the Classroom tab, plus two videos on how to use it. I'll be using it myself in the next few weeks as I start my new campaign, so I'll be uploading new videos as I do that, to illustrate how it works in practice. If you have questions, feel free to post them here or on the video itself. Hope this helps!
2 likes • Sep 4
@James Willetts Welcome to Notion! Think of it like a wiki. You can do all kinds of formatting stuff (and you already have, it looks like, with your toggles), but the real strength of Notion is in the links and relations. It's a little overwhelming at first, but hopefully the video helps with that.
New toys: “The Darkest…” books. Made with online play in mind.
I run hot and cold with the quality of the Monte Cook games, compared to the prices. I think the hack is to back them on Backerkit, and get the expanded edition. I was underwhelmed by the quality of the Old Gods book, although this book, The Darkest Woods, is stunning. I’m not a big online guy. This book is the followup to The Darkest House, which started as an app for Mac and PC designed specifically with online play, file sharing, audio playback, and private messages in mind. It slides in the middle of an existing campaign, allegedly for any system. There’s a conversion process, ideal for 5e characters at level eight, Cypher characters somewhere in the range just after tier two, and maybe I will get to try it with my tier three Daggerheart team. More narrative focused. I would love to see how I can incorporate the PARP/emergent style into this module/system/supplement. I’ll let you know. https://www.montecookgames.com/store/product/the-darkest-woods/
New toys: “The Darkest…” books. Made with online play in mind.
2 likes • Sep 4
On the page there is this paragraph: "The app: a completely new type of RPG product The Darkest Woods app is a digital product designed for the needs of a game being run and played online—and built to take maximum advantage of that mode of play. Think of it like an RPG book that’s been reimagined from the ground up for the online environment; with pages formatted for your screen, easily-sharable resources, no page-flipping, intuitive navigation, and additional features that don’t just make online gaming easier—they take advantage of its unique nature to deliver a better RPG experience. Your players may find the Darkest Woods a daunting challenge, but you’ll find it amazingly easy to GM. Check out this helpful guide to The Darkest House’s interface!" OK, I'm really curious about "the app". It's like the app version of the book? So instead of having a generic e-reader app or a tabletop system app, you have an app that's specific to the adventure itself? That's kinda genius actually, since you could link stuff exactly where it needs to go and update clocks and processes in the background and take care of a LOT of the prep. It seems like a ton of work, but they probably vibe-coded it. Did you use the app? Was it good?
Dungeon Crawler Carl RPG One Shot
Edit: session will be Wednesday the 16th and I have two slots left as of posting. Hey everyone! I am going to be running the new Dungeon Crawler Carl RPG the week of September the 14th. I've got three slots I'm asking for votes of from interested players. Monday the 14th, Wednesday the 16th, or Saturday the 19th. Each of these times would be at 6pm Central time. I use a ralley poll to collect the votes/emails to send a full invite once a time is selected. Going to be running this on my discord and will require Camera and Microphone. Always love running games for this community!
3 likes • Sep 4
Can't make this time, but excited to hear about it. Hopefully someone has a chance to post about it afterwards. I had a fun time with this over the summer. What are you running, Briggs? Floors 1-2? 3+? I'm just curious, since I haven't run anything past Floor 3 myself.
To those at GenCon
I hope yall have a terrific time! I look forward to reading of your exploits. Play some games and roll some dice for those who couldn’t make it. Just know I’m very jealous.
4 likes • Jul 31
Day 1 down! Ran 8 hours or so of the DCC game today, then played some M:tG limited this evening (Hobbit pre-pre-release, the GenCon special). Tomorrow I am running a few longer games. Feeling good.
1-10 of 175
Jonah Fishel
6
1,334 points to level up
@jonah-fishel-3792
Building a space for GMs to teach and learn how to run better games. Authors of "The Game Master's Handbook of Proactive Role-Playing".

Active 3d ago
Joined Aug 6, 2024
Powered by