So, I'm starting my first camping with my family (all of them fucking nerds) and it went great!
Two players, Samathiel and Serbal, a woods elf sorcerer and a drown druid. Started out in a tavern (learned how boring it is and won't do it again) then the bartender look at how poor and pathetic the look so he send them in a simple paid mission to visit a granny, what the players don't know is that this man is secretly being threaten by a group of goblins to send more weak adventurers and steal their stuff. The trheath was to burn down the house of the granny if he didn't make it.
Deep into the forest the goblins capture them and they see themselves obligated to fight in a coliseum against the goblin champion, Nestor, who is actually a dwarf orc, but the players, the goblins and even Nestor himself thinks that he is just a big goblin (I gave subtle cues to see if they realize he was an orc, but they didn't). Upon a fireball and a couple melle hits, Nestor fall dead to the floor, which was pretty disappointed to me. The goblins, mad as hell after Nestor's death, jump into the coliseum ready to tear off the players life's, but Serbal turned into a giant mole and take them both into safety underground.
After a short rest, they find the burned down house of the granny, and she was pissed off, taking them both into a basement where she handed them an arcane bomb. This granny was an old magician who had enough of the goblins, but was too old to take care of them by herself so she trusted the two adventures to do it for her (I didnt really need to give them another reason to do it as they where also pissed off by the goblins). It started a stealth mission where they needed to infiltrate into an old dwarf temple and throw the bomb into the main hall without getting caught. Long story short, they made it, and escaped with Serbal turned into a house and Samathiel raiding him. Find the granny again, and she offer them one of her surviving magical items, but they needed to win a head/tails game or receive permanent -d4 hp (part of the NPC backstory). They win "The halfling belt" (made up item) that aumented their CHA +1 and give them the ability to re-roll any dice once per short rest.
They both head to the tavern again, eat, everybodys happy! Until... A man in a black cloak enter the tavern, a shortsword in his hands as he stepped in the middle of the room, a pendent with a red gem that seem to suck light inside habg loosely arojnd his neck. Most patrons were tok drunk to notice him, still some other couldn't take his eyes off him. After a macavte smile painted his lips, he turned his gaze to a poor halfling that didnt notice his presence. He lift his sword above his head, and then... *End of second session*
I love this campaign, even as the first one. I made a lot of work for it. Even using real interactive objects for puzzles and homemade maps for battles and dungeons. I even used an old relique big coin for the coin toss. If you read this far please tell me how you like my first two sessions, I'll read you for sure.