I'm getting my first proactive game underway and I'm debating about how I want to continue forward, whether guiding them more or treating it more like a sandbox. Let me explain. The first goal the players are going after is recovering a lost magical Chalice that has been taken by a group of evil Paladins who are serving an evil Sentient beast. They are obviously too low level to take that on right now, so I'm thinking they will need a couple lower level issues to take on that lead them there. Here's my question: Do I just leave it up to them to figure out how they are going to get ready for this big quest? Or do I plan some bread crumbs for them to follow? It would be super easy to create (say) a few villages where the evil paladins have recruited from and come up with some smaller encounters within them, but part of me wants to just leave it up them with minimal leading. What do you all do? How much do you all lean into Sandbox mode vs. a more guided approach?