Activity
Mon
Wed
Fri
Sun
Oct
Nov
Dec
Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
What is this?
Less
More

Memberships

Game Master's Laboratory

229 members • Free

43 contributions to Game Master's Laboratory
Finding Players: How do you build your gaming group?
Hey, gang! I think in the old forum I started a thread on this, and I'm flexing my chops getting this Vaesen game going, so I thought I'd revive it here in 2025. Post your tricks to finding players and building your perfect gaming beast here!
1 like • 7d
@Ryan Childs Patience and lots of social energy. I went through trying to build a stable online group during the pandemic and had some success. •spread your net wide. Anywhere you can post an advert for your game, do it. Have them all feedback to a source that's easy to keep track of. •have a shared space for your players, probably a discord server. You'll have to put in work keeping it active until enough people join and get comfortable with one another •keep at it. Your gonna have many games fall apart just due to the nature of online play. Try to keep the good players around and send them info on any upcoming games
2 likes • 7d
@Ryan Childs I've had some luck with Reddit's LFG subreddits. Forums like RPG.net are good places to post or on a dedicated space for a particular TTRPG. Most companies run a discord server to connect players. I prefer discord as there's are enough features and bots to customize a server to my needs and most people playing online use it. I don't know Skool's features well enough to say if it's a good place for hosting games.
PF2E
Are there players/GMs who would be interested in playing PF2E?
3 likes • 7d
@Phillip Mackey Pathfinder Second Edition
Running Proactive campaigns with published worlds
Hello everyone! Excited to have found this community. I’m a new game master and loved the proactive campaign book when I read it a couple of years ago. So, when I found out a sequel was coming, I started googling and came to this site! Woohoo! I have a practical question that I’d love some collected wisdom on: how do you provide just enough information about your world to give players enough to build interesting and informed goals (as if they have been living in that world). Especially if you are using published settings like Midgard (Kobold Press) or Fearun/Forbidden Coast (D&D). Maybe this will be addressed in the upcoming book, or if this was explicitly handled in the first please let me know! Been a year or two since I last read it.
3 likes • 14d
I typically try to work out a setting primer, usually about 2 pages that hits on the core themes and ideas. If the setting is more expensive and knowing it is part of the mechanics (Eclipse Phase), I'll assign reading to my players and share the needed material.
Book Recommendations
So I recently finished reading through Jonah and Tristan’s role playing book as well as Return of the Lazy DM. Both excellent reads by the way and you should check them out as a game master, but does anyone suggest other books on running games?
1 like • 17d
@James Willetts I've read through some of it. It's a solid book collecting the best essays from his site.
Over-preppers here?
Anyone else over-prep here? I'm autistic and CAN'T HELP MYSELF! I designed something like 100 NPCs just to flesh out Constantinople by Night because that city didn't have enough NPCs in the sourcebook. I KNOW I won't use even half of them, but THEY'RE THERE so I know how the city ticks now!
1 like • Aug 28
I used to but a long string of online campaigns falling apart burned me out on it. My prep nowadays is pretty lean.
1-10 of 43
Allison Entecott
4
39points to level up
@allison-entecott-1381
A lover of many TTRPGs.

Active 14h ago
Joined Aug 9, 2024
Ottawa, ON
Powered by