What I've learned about the money side of running golf leagues - Indoors & Outdoors I've run my own league (Almost Athletes) for years and built software that about 20 other leagues use. The thing that causes the most headaches isn't scoring. It's the money. A few things that have worked for us: 1. Decide the payout split before sign-ups open, and publish it. "Prizes based on participation" is fine, but say exactly how: a % of entries, the 1st/2nd/3rd split, and what happens if fewer teams sign up than you planned. 2. Keep side games (CTP, skins) in a separate pot from the purse. When they're mixed, nobody can follow the math, and that's when players start asking questions. 3. Balance it every week, not at the end. Money in should equal prizes paid plus carryovers plus the house. If it doesn't balance in week 3, it won't magically balance in week 8. 4. Post results fast. A recap on Monday morning keeps people booking. One on Thursday feels like nobody's paying attention. 5.No refunds for those that quit during the league season. Make sure your rules are clearly spelled out. What I'm still working out: how indoor owners handle late rounds. Do you give a hard deadline and forfeit, allow extensions, or let the opponent win? Curious what's working for you.