Introduction (& looking for some homebrew feedback)
Hi everyone!
I joined a while back, but been a bit of a lurker until now. Finally decided to step out of the shadows and say hello.
My name is Alexander. I’m a chemical engineer by education, but these days I spend my time on EN-RU translation and voice acting. I’ve been in the D&D world since 2015, starting as a player and quickly falling down the DMing rabbit hole.
For the past few months, I’ve been tinkering with a Paladin Rework in my spare time, and it’s finally ready to show. My main goal was to "clean up" the gameplay loop — mostly by decoupling combat resources from spell slots and moving away from that heavy reliance on crit-fishing. I wanted to see if I could make the class feel more tactically consistent.
I’d appreciate any thoughts on the project, or just a chat to share some gaming experiences.
3
4 comments
Xander Laurent
2
Introduction (& looking for some homebrew feedback)
Game Master's Laboratory
skool.com/game-masters-laboratory
For TTRPG GMs to learn & practice running excellent games with D&D, Pathfinder, and More! Hosted by the authors of the Game Master’s Handbook Series.
Leaderboard (30-day)
Powered by