Dr. Dhrolin's Dictionary of Dinosaurs - Campaign Idea (PF2e)
I picked up a crazy roleplaying supplement this summer and am working up ideas on using it for a new proactive campaign. Ultimate nerd supplment: there are journal references on the creature descriptions. Anyway, so far here is the pitch ...
In a desperate attempt to stop an imenent appocolypse a powerful NPC conducts a ritual to send a group back in time to stop it. Something goes wrong and the characters end up forward in time in postapocolyptic dinosaur land where they can potentially discover what happened, correct/improve the ritual, and go home to stop it (or they can stay in dinoland).
My sense is that because the failed ritual is fixed (out of PC control), this should be the campaign starting point. I would give them the background that there is an impending apocolypse and a plan to correct it, that something went wrong and they end up in a strange place with strange creatures. I would not tell them about forward or back in time? The PCs would then make characters and goals from that information. I might write some ideas on clues they might find, but should focus on the factions, npcs, and locations in dinoland, and be prepared for them not to head home.
Am I thinking about setup for a proactive campaign about right?
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Eric Person
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Dr. Dhrolin's Dictionary of Dinosaurs - Campaign Idea (PF2e)
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