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Open Call for 3D Visual Artist Freelancers and Studios (Contract)
🏢 Company: Private 🌍 Location: Santa Clara, CA or Remote 💻 Type: Contract | Project-based 💸 Pay: $50–$125 per hour (may vary based on experience) 🚀 Apply: Comment “Contract” below and you’ll receive a DM 💡 About the job: - Open call for freelance 3D Visual Artists or studios - Project-based engagements depending on upcoming needs - Focus on modeling, look development, and high-quality rendering - Supports storytelling across digital, video, and experiential media - Strong emphasis on controlled lighting, materials, and composition - Preference for candidates local to Santa Clara, CA - Remote team members must travel to headquarters twice per quarter 🎯 Responsibilities: - Define and maintain cohesive 3D visual styles across projects - Develop style guides from curated references - Model high-quality 3D assets for renders and animations - Maintain clean scene organization and reusable asset libraries - Produce final renders with full control over lighting and materials - Refine visual outputs using hands-on workflows - Prepare assets for marketing, video, and design use - Collaborate with engineering, marketing, and cross-functional teams 🛠️ Qualifications: - 3–5 years of experience in 3D modeling, rendering, or digital visual design - Strong portfolio demonstrating modeling and rendering control - Proven ability to maintain visual consistency across assets - Proficiency in Adobe Creative Suite - Clear written and verbal communication skills - Ability to work in a fast-paced startup environment - Eligible under U.S. export control laws as a U.S. person ➕ Bonus Qualifications: - Experience with Blender and Rhino - Background in architectural, industrial, or product visualization - Experience in 2D or 3D animation 🎁 Additional Information: - Remote employees required to travel to Santa Clara, CA twice per quarter - Rate may fall outside stated range based on experience - Work may involve access to information subject to U.S. export control laws
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[Contract] Lead FX Artist | Auckland
🏢 Company: Cause & FX 🌍 Location: Auckland, New Zealand 💻 Type: On-site | Contract 💸 Pay: Not specified 🚀 Apply: https://apply.workable.com/cause-and-fx-ltd/j/C799FF8E27/ 💡 About the job: - Contract lead role within a VFX studio working on high-end productions - Focus on complex effects for live-action and CG projects - Role combines hands-on FX work with team leadership - Collaboration across departments is a core part of the position - Studio environment values craft, collaboration, and technical growth 🎯 Responsibilities: - Lead creation of FX including fire, smoke, water, destruction, and magical effects - Collaborate with supervisors, leads, and other departments to integrate FX - Develop procedural templates and reusable tools to improve workflows - Define FX look and style through strong look development - Mentor and provide feedback to FX artists - Troubleshoot and optimize simulations - Deliver work across multiple shots and sequences on schedule - Contribute to R&D and stay current with industry techniques 🛠️ Qualifications: - 5 or more years of experience as an FX Artist in VFX, film, games, or commercials - At least 2 years of experience in a lead or mentoring role - Advanced experience with Houdini - Working knowledge of Maya and Nuke - Strong understanding of FX simulations including fire, smoke, fluids, and destruction - Experience building procedural setups and reusable tools - Strong visual judgment and technical problem-solving skills - Clear communication and collaboration skills ➕ Preferred Skills: - Scripting experience with Python, VEX, or MEL - Familiarity with Unreal Engine or Unity for real-time FX - Experience working under tight deadlines in a studio environment 🎁 Benefits: - Supportive studio culture focused on teamwork and creativity - Variety of projects across film and television - Regular team and social events
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[Contract] Lead FX Artist | Auckland
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