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πŸ” Lead Environment Artist – AAA Unreal Engine Worlds - Tokyo, Japan
🏒 Company: AREA 35
🌍 Location: Tokyo, Japan (On-site)
πŸ’» Type: Full-time / Contract / Visa Sponsored
πŸ’Έ Pay: Not specified (performance-based + bonuses)
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  • 8–10+ years experience in environment art for games or real-time projects
  • Strong Unreal Engine expertise (level building, lighting, optimization)
  • Ability to design and build high-quality environments supporting gameplay and narrative
  • Strong understanding of composition, spatial design, and visual storytelling
  • Experience creating modular assets for scalable environment systems
  • Expertise in lighting, atmosphere, and mood creation
  • Advanced material and shader creation for real-time rendering
  • Proficiency in Maya, Blender, Substance Suite, ZBrush or similar tools
  • Experience optimizing environments (LOD, texture atlasing, performance profiling)
  • Strong portfolio showcasing environments, props, and gameplay-ready levels
  • Ability to collaborate across design, engineering, and production teams
  • Experience mentoring and leading junior artists
  • Familiarity with modern pipelines and version control systems
  • Interest in AAA game production and Japanese game development culture
  • Bonus: Japanese language skills or willingness to learn
Lead Id: 15871
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Sam Auin
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πŸ” Lead Environment Artist – AAA Unreal Engine Worlds - Tokyo, Japan
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