π’ Company: AREA 35
π Location: Tokyo, Japan (On-site)
π» Type: Full-time / Contract / Visa Sponsored
πΈ Pay: Not specified (performance-based + bonuses)
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- 8β10+ years experience in environment art for games or real-time projects
- Strong Unreal Engine expertise (level building, lighting, optimization)
- Ability to design and build high-quality environments supporting gameplay and narrative
- Strong understanding of composition, spatial design, and visual storytelling
- Experience creating modular assets for scalable environment systems
- Expertise in lighting, atmosphere, and mood creation
- Advanced material and shader creation for real-time rendering
- Proficiency in Maya, Blender, Substance Suite, ZBrush or similar tools
- Experience optimizing environments (LOD, texture atlasing, performance profiling)
- Strong portfolio showcasing environments, props, and gameplay-ready levels
- Ability to collaborate across design, engineering, and production teams
- Experience mentoring and leading junior artists
- Familiarity with modern pipelines and version control systems
- Interest in AAA game production and Japanese game development culture
- Bonus: Japanese language skills or willingness to learn
Lead Id: 15871