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⚠️ Introduce Yourself HERE! (🔥Start in THIS thread) ⚠️
Hey! Welcome to the Audio Artist Rise Community! This community helps music composers improve, optimize, and inspire themselves as they enter or progress in the audio industry. Step #01: Introduce yourself in THIS thread below! (✄ copy/paste template 👇) What are your goals? What is your current demo reel? What immediate help do you need? **Please DO NOT make a new post, as those clog up the feed (they will be removed). ------------------------------------------------------------------ Best practices in this community: • Level up by posting insights and thoughtful comments. • Help others level up by liking 👍 good posts and comments. • Be kind • If you want to reply to a post, make sure to use REPLY instead of creating a new post • If you need quick help, you can also ask the community 🤝
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Post your music, projects or demo reels here! 👇
Dear everyone, first, thank you so much to everyone for signing up! This community is growing so fast, I am amazed. So in case you like the free courses and this place in general, feel free to forward the Audio Artist Community to everyone you know who might be interested! 🤗 Now, feel free to put your music, projects, demo reels, or portfolios in THIS post. Feel free to self-promote and enjoy each other's music! However, please keep in mind to keep it spam-free, ok? If you want to post several demo reels or links, please use your own post out of respect for everyone else 👍 Thank you, and there will be more content very soon! Alex
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TMT Interactive - first videos available NOW (15 out 20 seats left!)
Most composers I work with don't have a talent problem. They have a finishing problem. The folder of half-finished ideas. The track that was almost there in March, still almost there in November. That's the problem I built TMT Interactive to fix. 9 weeks. One complete, mastered trailer track, start to finish. We begin with a very basic concept and move one step a week, no jumping ahead. ⚠️ What makes it different from a normal course: ⚠️ Each week you do that week's assignment and send me the result. I send back a personal video reviewing your specific work and telling you exactly what to fix before the next step. Real feedback on your own music, from me, every week, for 9 weeks. And no worries, you can go at your own pace. If you feel like needing two weeks in betwee - no problem at all! I am ready when you are! Founding cohort, 20 seats, $397 (lowest it will ever cost). First video drops Wed 1 July, 3pm. Full details and enrollment: https://tmti.alexpfeffer.com/
TMT Interactive - first videos available NOW (15 out 20 seats left!)
Track Feedback: The Ninth Gate
Some time ago I was playing around with layering MIDI sounds, and I came across a choir organ pad that made me think of the last scene in the movie The Ninth Gate. I wanted to create a little main theme around that image. I think it could fit well in something like Hades or similar games, or maybe even a movie scene. Would love to hear some of your feedback on the arrangement, mixing, etc. :)
A first sync placement after 2 years (and a few Rise lifetime spots open)
A Rise member named Mike just posted this win inside the Rise community. Two years of writing for sync. First placement just landed, a track on a US golf show. The line at the end is what I keep coming back to: "Persistence pays off." That is the actual mechanic of sync. The track that gets picked is rarely your best one. It's the one in front of the right person on the right day, because you didn't stop sending. Mike took the lifetime spot in Rise because he kept showing up to the live calls and digging through the archive whenever he was stuck. The point of lifetime isn't access, it's that you stop having to think about it. A few Audio Artist Rise lifetime spots are open right now. If you want one, DM me and tell me where you're at.
A first sync placement after 2 years (and a few Rise lifetime spots open)
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Audio Artist Academy
skool.com/audio-artist-academy
🎯 For composers building profitable careers in film, TV, games, trailer music & sync. Not just making music - get paid for it.
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