Most aspiring game devs think they need to learn coding first. 😱
So they buy courses, watch tutorials, learn a bit of Python or JavaScript… then get overwhelmed, stop, forget half of it, and start again.
Months pass. Still no game.
But coding isn’t the bottleneck anymore.
After 30+ years of coding by hand 😰, I now direct AI agents like Claude Code and OpenCode instead. I tell them what to build, review the output, and keep moving.
That’s how I built Outmine, a Telegram game with 100K+ players. The revenue layer was built entirely with AI in about 30 days.
So the real question is:
Are you trying to become a programmer?
Or are you trying to finish a game? 🎮