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33 contributions to AI Craft
HoMM3 vs Every Failed Sequel — Here's What They Missed
Heroes of Might and Magic 3 nailed turn-based strategy on its first try in 1999 — and after 25 years of failed sequels, Olden Era just proved the original formula was right all along by selling 500K copies in 3 days. Here's why HoMM3's dual-layer loop, asymmetric factions, and snowball mechanics vs Total War and XCOM make it the most resilient strategy design ever made. Have you played these games?
Poll
4 members have voted
3 likes • 8d
Haha I loved HoMM3! But I will not buy Olden Era for 30 bucks. but maybe for 15 later on 😁
3 likes • 8d
Anyone vibe coded a turn-based strategy game already? Kinda want to try it 🤔
I Built Games Without an Engine… Until I Tried Godot for 1 Hour 👀
I’ve built all my games so far completely vibe coded — no engine at all. 😅 Finally gave Godot another shot today… and this is the result after just 1 hour. 👀 (you'll get it what game inspired me 😉) Honestly: If you’ve been avoiding engines too, try it. Set up the project, open the folder in Cursor, and keep vibe coding like usual — but now with visual tools, built-in systems, physics, UI, export, and all the advantages of a real engine. Feels a bit like… why didn’t I do this sooner? 😄 Definitely worth testing. 🚀
I Built Games Without an Engine… Until I Tried Godot for 1 Hour 👀
0 likes • 10d
Ok building was working before but I haven't had enough ressources 🤣 But still took way to long for smaller changes. Feels more like working with Cursor early 2025.
1 like • 10d
@Morgan Page Please don't tell anyone. I don't want to get sued by Epic Games for copying Fortnite 😁🤣
My take on Asteroids 1 shot prompt (with 10 prompts, fully featured game with boss levels, powerups etc))
Hi All, Here is my take on Asteroids. This was done mostly in one prompt, with another 8 or 9 prompts refining things, adding sound, tweaking a little bit of the gameplay and making the menu screen more appealing. It has 11 different asteroid types, many weapon and other power ups (some really cool ones, wait until you try the TESLA lightning bolt), 3 boss levels and boss rush mode, smart bomb, a particle lab for experimentation, high scores, touch controls and more. I have been actively creating neon vector arcade games which helps massively as creating something new within the context of my previous games has massive upside in terms of what I'm able to achieve in a single pass.https://hyper-friendly-shapes.lovable.app Anyway, it's called Hyperoids (temp name, sounds a bit too close to hemorrhoids so need to change that) and was really just an experiment done on the sofa while watching a movie. But I do think it has potential and the speed of getting it to this level was astonishing. It does need more spectacular particle effects (that's why I added the particle lab, so I can experiment with effects without burning through credits) as I want it to be the Asteroids equivalent of Geometry Wars for those who remember that game on the xbox360.
My take on Asteroids 1 shot prompt (with 10 prompts, fully featured game with boss levels, powerups etc))
1 like • 13d
Great work @Pete Clarke ! Looks very polished but it's way to hard to play because of the acceleration of the space ship 😁
Game Jams & New Videos
Big thanks to @Sascha Ahlers for pointing out that a very cool, AI focused, game jam is going on at the moment. Here are the deets: - Sascha's detailed post on this here and his game submission Snowball Arena - Ends 14 days from this post going out so jump in now! - Quick link here - Some amazing game submissions, check out: Slingshot , Iron Dome (Missile Command!!!) - Love the portals idea, highly recommend you integrate this - Cash prizes: $25,000 top prize... nice! Let me know if you would like help with a submission to this game jam. I'm brainstorming a submission myself so let me know if you would like a video covering my attempt!
1 like • 15d
~6 hours left. Still haven't submitted a game. Did not have enough time. We will see if I get to submit at least something :D
1 like • 15d
@Morgan Page Finally submitted 😁
I built a Vibe Jam game about building a Vibe Jam game
Hey everyone 👋 Just submitted my entry for the Vibe Jam and I wanted to share it here because honestly - this community will get it more than anyone. The game is called Ship It: https://shipit.nootcode.de/ It's a meta game jam game. You play a developer who has 14 days to submit a game. You pick ideas, watch days fly by and playtest half-finished prototypes. At the end you have to choose: which one do you submit? The twist: all the mini-games inside are real prototypes I actually built during this jam. A snowball arena. A spin brawler. A castle crusher. None of them finished. All of them real. Built with vanilla JS and HTML5 - no engine. The mini-games inside use Three.js and Phaser, because that's just how it went. Would love to hear which game you would have submitted. There's a community vote at the end 👀
I built a Vibe Jam game about building a Vibe Jam game
1-10 of 33
Sascha Ahlers
5
322points to level up
@sascha-ahlers-4205
Vibe Coding @ nootcode.de

Active 2d ago
Joined Feb 12, 2026
ENTJ
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