I used to spend months building games that nobody played. 30+ years of coding experience. 118K Udemy students. A mobile game with 1.4M downloads. And I was STILL stuck in the same loop most of you know: build slowly, lose momentum, never ship. Then I stopped coding and started directing AI agents instead. Outmine is a great example of this, its a Telegram game with 100,000+ players that generates revenue. Half the game is written the old way (the part that makes no revenue 😅). The part that makes money? An AI agent built it. Not me. What used to take months now takes days. What used to break my back (literally — herniated disc at a game jam, true story) now just works. Here's my question for you: what's the ONE game you've always wanted to build but never finished? Drop it below. I want to hear what's sitting on your hard drive collecting dust 😄