Its been a while since I've been very active on here, but I wanted to just check in and see how everyone's game endeavors are shaping out, whats your current project? And maybe share something you have been learning recently wether technical or not. Ive been working on games again, after a little bit of a break. So im thinking about being a bit more active on here!
Ive been watching this video this week and giving it a few listens, cause its such a treasure trove of info, lots of cool ideas on what makes games fun you guys should check it out if you have time.
@Jonathan Stoner is thought it was great! I made it after the boss really liked there were upgrades but immediately got Stomped by that second segment 🤣
@Jonathan Stoner honestly Ive only released games on itch.io, so I have very limited understanding of what it means to release a commercial game. With that in mind, after trying it I think the difficulty curve would be something to adjust, and I think bringing some more clarity to the controls, I figured pressing left and right edge of the screen controlled the movement, but sometimes I would press higher on the screen and go high speed 😅 so maybe it could be more clear the areas were you speed up or move. And in the end I think its a good prototype to release on itch and have people try it and keep improving it through there, but im not super sure how popular this genre of game is with the game consumer base 🤷♂️ id probably think about that before spending a lot of time polishing it. I hope any of what i said helps 😅
So I rebuilt the game and I’m still growing and learning! This is what I’ve done so far. Also feel free to offer suggestions. Next I’ll be working on adding movement. I also would like to add a little dialog or story animation.
I just finished building my first iteration of a game i titled Pink Alien Coin Eater using Godot 4.5.1. I've been learning Godot this week and enjoying it. I have some more changes and some additions i want to make to the game but also want to take it a tiny bit slow as I did this in two days. But it took some concentration.