User
Write something
No Shush-ing
Guess what guys!!! I just finished and published my second game of the year titled No Shush-ing!! I'd be super happy if you got to take a look and left me some feedback :)https://kimmiesrhythms.itch.io/no-shush-ing
I spent 6 months on a YouTube gamedev video I was too afraid to post and then my mindset shifted 180°
Hey guys So 3 years ago I uploaded a few gamedev videos. The best one got ~700 views over years. Recently I spent 3 months rebuilding a Yoshi’s Island-style game from 2D → 3D. It’s actually the base for a bigger project, so I decided to document it properly. But then I didn’t post the video. For another 3 months. Not because it wasn’t finished but because I was convinced it would get 0 views after all that work. So instead I: Re-edited the video twice (trying to improve retention). Got feedback. Built a Steam page for the game so the video actually leads somewhere. After I finally posted it in ~2 weeks it got ~6,000 views One interesting thing: I tried to “push” it: Posted in Discords. LinkedIn, X which only accounted for maybe 5–10% of views. Most traffic (~80–90%) came from YouTube itself. The biggest realization though: I used to think every video had to be perfect because new people would judge all my content. But it feels like people mostly just see your recent 3-5 posts max. Everything else disappears really fast. Your profile on Social Media is not a one page portfolio I think it is an endless stream of content and you stick out with your recent work that you actually show! and since I posted some shorts randomly twice over a week on Tiktok and got 100-300 views where a few got 1000+ views but I have not clue why: I’m now experimenting with: Posting more consistently Lowering the quality bar to (“good enough”) Making the most out of my work (videos into shorts...) _ I'm curious did you had similar experiences with overthinking? _ Here’s the full video + breakdown of how I built the game: https://www.youtube.com/watch?v=3K4QjP6dCXc
3
0
Share your wins
Its been a little while since I asked you guys to share your wins! What have you been working on? Made any breakthroughs? Share an image or something that you can be proud off! Always love to see your stuff!
Share your wins
Building my second game
I've been building my second game since the day i published my first game. So i'm a little over two weeks into the process now. It's a lot of amazing work!
Demo live on Steam
The demo for my game Bump Guardian is live on Steam https://store.steampowered.com/app/4372580/ You can also Wishlist the full game https://store.steampowered.com/app/4328670
1-20 of 20
powered by
Tiny Games Club
skool.com/tiny-games-club-8687
Lets make some tiny games together, start small, keep it simple and grow into your potential!
Build your own community
Bring people together around your passion and get paid.
Powered by