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Engagement Design Collective

22 members • Free

7 contributions to Engagement Design Collective
Less about what to install and more about what to turn down...
Something I keep returning to this week: the idea that external and intrinsic signals don't actually coexist in a system, they compete, and the external one wins almost by default because it's louder and more immediate. Which raises a question I haven't fully resolved. When we design for engagement, we tend to add things, a feedback loop here, a recognition moment there, a clearer sense of purpose. But if signal dominance is real, then the ceiling on all of that might not be the quality of what we add. It might be the volume of what's already there, the performance metrics, the reward conditions, the implicit consequences for non-performance. So the actual design work might be less about what to install and more about what to turn down. I'm curious whether this maps to what you're seeing in your own work. Are the engagement interventions you've tried hitting a ceiling that feels structural rather than psychological? And if so, where does that pressure actually seem to be coming from in the systems you're working with?
Less about what to install and more about what to turn down...
I never made a relation between extrinsic and intrinsic bevahior, since I learned both separately. In programming languages, we used patterns like garbage collector to increase the performance of a system. When a system is becoming loud by default, its cause at the beginning is definitely extrinsical🚗. It might be helpful as human to identify all the noise and to turn them off. I've never seen this before outside the box💻. So I have to test it in myself ⛪
Inspired by TalentLMS 2026 Report
70% of learners are multitasking during training sessions in 2026. That's the highest number in three years. Before blaming attention spans: what does that number actually tell you about design? When you see a drop-off or a distraction in something you've built, what's your first instinct? - The content needs to be shorter / more interactive - The timing or context is wrong, as it's competing with real work - The person isn't motivated enough to begin with - The design never earned their attention in the first place Drop your answer, and if you've changed your diagnosis on this over time, I'm curious what shifted.
It's rather a span of audience ⛪. Since the usage of internet💻 is promoting more borderlessness, and less creativity👟. How do you make the content interactive if you don't know your opponent? That's why the person isn't motivated to produce.
What's the most common assumption the client or stakeholder brings in that you end up having to challenge?
Yesterday, I shared research about managers piling extra work onto their most intrinsically motivated people, based on the assumption that those people will enjoy it. The technical term the researchers use is "motive oversimplification". Here's what I'm curious about from your own experience: when you design for engagement or motivation in an organization, what's the most common assumption the client or stakeholder brings in that you end up having to challenge? Drop your pick in the poll, or write the assumption you hear most often in the comments. I'm curious whether the motive oversimplification problem is something you run into from the outside (as a designer or consultant) or something you're fighting from the inside.
Poll
2 members have voted
0 likes • Apr 2
Hey Roman, in my lately general assembly, I've faced this third sentence "people are disengaged and they won't participate if you launch the programme. Just a few a interacting in the forum". So I guess this is the new trend or type of obstacle designer for engagements should deal with in an organization. How did I react? I just let the process solve its own systemic issue. And everything succeeded.
0 likes • Apr 2
@Roman Rackwitz I meant I didn't react immediately. I just let all the collection process of all reactions to the end, and somehow the remark didn't catch attention anymore. Now that the assembly is close we could have a resolution 😁. I meant sometime the organization should be considered as part of the engagement system being designed and let optimize the interactions.
Quick pulse check
When you think about human development and personal growth, where does your attention go first? Not where it should go. Where it actually goes. Choose the option that feels most natural to you. There is no correct answer here. This is about orientation, not quality. If you want, add one sentence in the comments explaining why you chose what you chose. No justifications needed. I am curious where this community actually stands.
Poll
7 members have voted
0 likes • Jan 4
I read recently the book "From performance to excellence", and I approved we should move forward from the performance to a better life style. Meanwhile, I admitted there should exist a basis of writing and references to project itself. Thus, the story should prior the "self" since it's the result of combining "performance" and "self". If we could reshape our story, it would trully match the humility spoken for excellence.
Where else (apart from gamification) do you have interests?
Gamification was my personal starting point into the vast world of behavioral economics. I later gained a better understanding of many aspects of gamification after delving deeper into behavioral economics and behavioral psychology as a whole. Evolutionary biology and neuroscience have also shaped my view of gamification. What other topics interest you in this context, but outside the traditional industry of gamification?
1 like • Dec '25
@Roman Rackwitz This is an aweome idea to bring few engaged designers on the health topic. I gave this winter semester gamification course to pharma-medical student and it wasn't easy at the beginning. Their first reaction was why I talk about gaming (gamification) instead of informatics. And so after a while they understood the methodic of gaining better doctors in unpredicted very short delay. So they could identify for their sector of activities what doesn't work (in local hospitals e.g.), and what could be done to better their living conditions.
2 likes • Dec '25
@Niels van der Linden I would be very interested in your solution. Of course with your advantage of infrastructure, I will definitely benefit a collaboration in your app testing phase. There are lot of info campaign around cancer/chemo. But none have proposed yet a digital approach. It will be great to get in touch.
1-7 of 7
Albert Justin Zeh bekono
2
11points to level up
@albert-justin-zeh-bekono-4203
I studied business informatics, software engineering and lately information systems. Since 2024, I have been teaching Gamification and Programming.

Active 4d ago
Joined Nov 26, 2025