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Animation Alchemy Session is happening in 3 days
Kling 3.0 Omni → 3D Set Consistency for Camera Move!
If you haven't tried this yet, give it a shot. All you do is this: 1. Create a 3D Set on Marble 2. Take Snapshots of the Camera moving around the set 3. Add your character to Frame 1 4. Add the images in Kling 3.0 Omni (meaning you can add multiple reference images) 5. Create cool Camera Moves with 100% perfect background consistency
Kling 3.0 Omni → 3D Set Consistency for Camera Move!
Utopai testing
Well I got on the trial so thought I'd give it my current project script and characters as a comparison. I fed it the background panoramic which it said it understood and would use, but hasn't (not a problem as I wasn't expecting it to fully understand a 360 really) but seemed to do a good job with my character sheets. Posted acceptable looking characters and correctly described how they were dressed in the character bit, I was fairly impressed at this stage... Then when we got to the keyframes it changed the clothing, added jewelery between shots. Did this to the Boss tapping numbers into the calculator, 🤣gave him a nose ring just for this shot, removed the rings from his fingers. Made her really small in some shots, forgot the 4th (minor) character and lastly changed the look of the bar in almost each storyboard so the space just doesn't make sense. I will try to tell it what to correct but there's a lot. 😁
Utopai testing
To keep testing Utopai
To keep testing Utopai Studios, I gave it a little Western: a lone cowboy shoots one of the men attacking a young Native woman. When he’s about to be lynched, a huge fight breaks out, he’s saved, and he rides off alone, thinking about her. Utopai gave me a detailed 14‑point script, then generated front views of the four main characters (the hero, the young woman, the villain, and the sheriff), which I approved. After that, it created as many keyframes as needed. I only had to tweak two of them so the hero wasn’t still wearing his hat with a rope around his neck, or still carrying his Colt on his belt up on the gallows.
To keep testing Utopai
2 hours with Utopai Studios
In less than two hours—and thanks to Utopai Studios—I put together this 1-minute-22-second clip, start to finish. I provided the script and scene breakdowns (see attached), Utopai gave me 14 keyframes, I requested three tweaks, and then it basically directed the film for me. I just had to add the prologue from my original project, plus a title and an ending. It cost me 1368 credits, so under 7 dollars in total.
2 hours with Utopai Studios
GREAT Technique to control Poses! (1 small caveat)
Here is what I did: 1. Got background snapshot from my 3D World 2. Used PoseMyArt to create 2 poses for my characters 3. Composed the image on Photoshop 4. Colored the mannequins yellow for Aria, and Teal for the Detective Then after exporting the image, I went to FreePik and 1. Imported the Image, and the characters 2. Used Claude to draft a prompt for me where it switches the Yellow Mannequinn with Aria, and Teal with the Detective 3. Click Generate And voila!!! PRETTY COOL! The hole thing took like 20 mins, it is quite a lot of time, but it was worth it for the very specific shot I needed
GREAT Technique to control Poses! (1 small caveat)
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An Online Animation School that combines Human Creativity with AI
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