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Owned by Mark

2DAnimation101

690 members • $9/month

An Online Animation School that combines Human Creativity with AI

Achieve your goals, build momentum in your day to day, handle messy days, and feel proud as you turn life into a game with 10k HP

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112 contributions to 2DAnimation101
AI ANIMATION MASTERCLASS - Official Update
2 UPDATES: 1. Official Delivery Dates for Modules 5 to 8 2. Confirmation for the AI Animation Coach (my AI Clone + 2 talented directors) to guide you step by step on your filmmaking progress. I recorded a short video for you to explain the upcoming updates. When I launched AI Animation Masterclass I committed to 8 modules delivered weekly. I'm at 4 of 8. Two reasons: 1. I had an original plan for the Curriculum of this program that changed dramatically. 2. I had a computer braking up, and could not edit videos or edit images fast enough. It would take too much time to load anything. The original curriculum was this: - WEEK 1: Becoming an AI Director & Producer - WEEK 2: Shot-by-Shot Production Pipeline - WEEK 3: Character Design & Style Consistency System - WEEK 4: Character Actions & Limitations - WEEK 5: Background Design & Consistency - WEEK 6: Audio Consistency (Voice Acting, Music and SFX) - WEEK 7: Camera Magic (Motion, Timing and Limitations) - WEEK 8: Putting it All Together, Publish, Grow, and Repeat And after teaching classes live and seeing what students were actually struggling with, that changed too: - MODULE 1: Becoming a Good AI Director & Producer - MODULE 2: Shot-by-Shot Production Pipeline - MODULE 3: Consistency Shot-by-Shot - MODULE 4: Take Back Control When AI Won't Listen - MODULE 5: Unlock Maximum Control - MODULE 6: Advanced Image Editing - MODULE 7: Advanced Video Editing - MODULE 8: Advanced Audio Editing - BONUS: Advanced Cinematography That's resolved now. I have a new machine that can actually handle the workload, and I'm back at the desk. Here's the real timeline: - Module 5: May 25 - Module 6: Jun 1 - Module 7: Jun 8 - Module 8: Jun 15 And as a thank you for your patience: Every active AAM student gets lifetime access to all future course updates at no additional cost. Also, we are working on a project to develop a software that guides you step by step on all this AI Production Pipeline, with an AI Clone of me + 2 directors who have together 30 years of experience in filmmaking working with big clients like Amazon, Warner Music, and Universal.
🖼Upcoming YT video: Animatics
Hello 2D animators 🤗✨️, As I am new joiner, I wanted to start implementing my learnings fast🚀 Thanks to guidance from Mark, I started the course on Animation Production Mastery. I really loved the content especially the "animatics". For the upcoming video of my YouTube channel (arabic), I am working on this song. I created some animations with AI as well as this animatics. If you have suggestions or (friendly, gentle 🙏) Feedback for improvemens, I am open and very thankful 🤗 PS. THANK YOU @Mark Diaz for your guidance and kind advice 👋😃
🖼Upcoming YT video: Animatics
2 likes • 9d
nice job Malik! The starting animation was done really well. For a quick previz, I think this is GREAT, I can see it will be one of those songs where kids learn to identify where their head, knees, etc. are, and I think it is very dynamic. I remember as a kid I had a lot of fun doing those.
1 like • 9d
[attachment]
Restults of the Test
@Thomas Jennings @Arlene Dilworth @Ernesto Guerrero @Simona Adelina @Helene J @G. Vern Morris @Nancy Moon CONCLUSION 1: Kling Motion Control 3.0 can't animate if your video reference is an animation of rigged characters (like those from Cartoon Animator) - it has to be either live footage or 3D (like iClone) CONCLUSION 2: Kling Motion Control 3.0 struggles in getting the Character to be animated as traditional animation, still kept it 3D - I am attaching both videos here. When I used only Kling 3.0 (not motion control) to animate an image addint the text "Make this is a 2D traditional Animation animated at 12 fps" - it did a better job. Also Kling Motion Control 3.0 can't follow Cartoon Animator motions, I assume it is becase 2D motion from rigged characters could be too abstract for Kling - it kept crashing and not doing the job. - We kept burning credits testing multiple approaches for 1.5+ hrs, and nothing. - When we used 3D motion from iClone (thanks @Helene J for providing this simple clip), it worked on the first try. For this, I followed 5 steps. ✅ 1. Get a motion video ✅ 2. Get the first frame rendered as an image of the motion video ✅ 3. Get the character you need ✅ 4. Create the first frame with your character and your background in the position of the first frame ✅ 5. Use Kling Motion Control 3.0 - have the image move the same way as in the video
Restults of the Test
3 likes • 12d
@Arlene Dilworth I know! Right? I get so hyped when I see the demos online, then I try it myself and go... "hmmmmm... what is going on here?" - and just keep getting really weird stuff
1 like • 11d
@Mark Burrows the challenge was to get the character, which is an image pasted there, to be animated in a very specific way. The eye clone scene of the girl in 3D is the specific action we wanted to test in this case and the animation of the cartoon character in the park is the final result
IMPORTANT ANNOUNCEMENT for Live Classes!
@Thomas Jennings @Lone Fox @Cathy Ferguson @Ernesto Guerrero @Michael Crist @Arlene Dilworth @Asma Omair @Simona Adelina @Darryl Jones Starting this Friday April 17, Classes will be moved 30 mins later. Instead of the usual 12:30 PM MT, it will start at 1:00 PM. Like this comment if you are aware of this change or comment below.
IMPORTANT ANNOUNCEMENT for Live Classes!
2 likes • 19d
@Timothy Masters sure thing! I'll continue to do that, no worries :D
MODULE 4 Lessons Published - Take Back Control When AI Won't Listen
This is one of the most important modules in the entire course because it teaches you how to work with AI the right way, not fight it. You can check the lessons here. Here is what you will learn: What AI Can and Can't Do: You will learn exactly where AI video generation shines and where it still falls short. We break down real examples using Seedance 2.0 and compare them to live action references so you can see the difference clearly. Knowing the limits saves you hours of frustration. Input Control: This is everything you do BEFORE and DURING generation. You will learn how to adjust your generation settings, rewrite your storyboard beats, choose the right shots, build better reference sheets, pose your characters correctly, pick the right AI model for the right task, write stronger prompts, and generate multiple options so you always have something to work with. Output Control: This is everything you do AFTER you generate your video. You will learn how to cut the weirdness, keep your audio consistent using separate SFX, crop and speed up clips, use reverse clips strategically, apply panning to save a shot, and connect your clips so the final scene actually flows. By the end of this module, you will stop blaming the AI and start controlling what you can control. Go watch it now and drop your questions below.
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Mark Diaz
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@mark-diaz-5483
I help goal-driven people break big goals into Motivating, Achievable Quests that build real momentum and unstoppable consistency, even on messy days.

Active 2h ago
Joined Nov 24, 2025
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