Toolbag
Does anyone here us Marmoset Toolbag?
I exported to .fbx from blender - both a high and low poly version of my mesh. Created in Plasticity, imported using bridge, refaceted, UV Unwrapped. I used N-Gone Pro plugin to create high/low poly meshes. When Import the .fbx to toolbag, I see all kinds of artifacts. Is this normal?
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Robb Tarte
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Toolbag
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