Hello everyone, I am Robert and for most of my life I have been drawing sportscars and dreamt of designing my own car some day. I started with Maya many years ago until I found the Blender course of CG Masters where they model a Corvette. Now I am following the newer course of them, but surfacing with polygons stays a pain in the 4$$.. Now I found Plasticity and watched the 6 hour video on Surface Modeling yesterday.. All 6 of them! Though at 1,5x speed haha.. It felt like I found my brother after 40 years.. The brother I didn't know existed. I am very excited to start working and playing with forms using Plasticity. I will start from the start, so I got the full pack of courses. (the picture attached is fully made in Blender at the point that I got stuck)