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SAVE MANDATORY IMAGES OF VERY LOW QUALITY
Hello everyone! I wanted to share a technique I used on a project where the material was very poor quality but still required and couldn't be modified. However, when it came to cropping it, it was almost impossible to know where to cut because it was pixel upon pixel. However, it was resolved precisely. First of all, I want to clarify one point. In these cases, the AI ​​reinterprets, making it impossible to maintain fidelity to something that isn't clearly visible. However, it gave me the key to reaching an agreement with the client. It's simple, but I'll share it with you. Take the image, run it through Topaz Giga at 2x magnification, and you'll see that it regenerates the image, never exactly in the details, but in the shape, which allows you to crop it. By creating a layer with Topaz at 2x, you can save the selection and apply the mask to the original image. You'll notice that the shape matches, and then you'll need to sharpen it and, above all, reduce noise. This way, the image is enhanced, giving a polished and detailed finish. I hope this is helpful!
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Make It Happen. 💄🔥
Make It Happen. 💄🔥 This isn’t just makeup — it’s attitude, power, and presence. 🎬 Inspired by luxury beauty ads & runway campaigns⚡ Designed for a modern, bold, unstoppable generation
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Visual References Folder:
Came across these on Pinterest cos they have cool algorithm, I like how they play with shadows and both tell a different story. Goblin one is friggen funny, and the other is really powerful. Post some random art, photo, video, etc you like, I and probably everyone else are intrigued by other peoples interests. 🙏🏾
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Visual References Folder:
🛎️ Challenge: Sunset Water Highlights
I didn't see a tutorial for this when I needed it, but it's actually not hard at all so I get why there isn't one lol. The one I did is basic asl, took me 5mins but still gets the story across. Basically color range the highlights, brush over it, gradient map it with sun color or moon or whatever your preference is. Is there a better way? Probably, what do you think?
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🛎️ Challenge: Sunset Water Highlights
Breaking down my concepting process. 💭
These are some of my thoughts when I make my artworks. The references included are some of my favourite saves on my hard drive over the years. What do you think? Low Angle: Low angles are honestly my go-to when I'm concepting because they instantly make a character feel massive and imposing. I feel like a lot of artists play it safe with standard eye-level shots, which totally misses out on that built-in tension and dominance. Dropping the perspective down to the floor grounds the whole scene in reality while making the subject look incredibly powerful. It's just the best way to give a moment that heavy, dramatic impact right from the jump. Neo Noir: Whenever I'm trying to nail down the mood for a new concept, neo-noir lighting is always my starting point. I don't see enough people really committing to those harsh, crushing blacks, but for me, those heavy shadows do all the psychological heavy lifting. Letting a scene live in the dark with just a few stark light sources creates so much mystery and atmosphere. It turns the environment into its own brooding character, which is exactly the gritty vibe I'm always chasing. Scale: Pushing the sense of scale to the absolute limit is a crucial part of my concepting process when I'm building out a world. It's surprising how often I see art where everything stays perfectly proportional, losing that raw feeling of awe and total insignificance. I love framing a tiny, grounded figure against something completely colossal because it instantly sells the massive odds of the story. It's just the perfect way to make a universe feel dangerous and overwhelming. What's important to you when designing. I'll list more but these were just some that I don't see people speak about often. Let me know what your process is! 🫡
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Breaking down my concepting process. 💭
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