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The work that did not pay upfront is what paid me later
Let me share something I wish more creators understood earlier in this "visual media" industry. The moment you decide you are going to take this career seriously, whether that is composing, producing, or creating in any lane, you are already stepping into a long game. There is no version of this where it happens fast. What most people see is the main road. The obvious path. The one tied to upfront money, quick wins, and immediate results. That path is real. You should be on it. But there is another road running alongside it. Less obvious. Slower at first. No big upfront payoff. Just work that builds over time. Same destination. Same goal. A different way of getting there. Early on, I made the decision to take both. I stayed on the main (one) road. But I also took opportunities that did not always pay upfront. I focused on building something, not just earning something. I said yes to work that gave me ownership, gained experience, and volume in the form of a writer’s share. I treated every piece like it mattered, even when it felt small. Why? ...... Because that work does not disappear. It compounds. It stacks. One piece turns into ten.Ten turns into a hundred. A hundred turns into something that starts working for you long after the work is done. For me, that window was 2012 to 2015. During that time, I was still on my main path, building my career as a composer. But alongside that, I was contributing to catalogs every chance I got. Some of it went directly into catalogs.Most of it went through publishers who had direct relationships with working music supervisors. So the pipeline was simple. From my DAW to the publisher to the music supervisor to the editor that placed it directly into picture That was it. No middle confusion. No waiting around. Just consistent output going straight into real opportunities to be placed. That is when everything shifts. You stop chasing every dollar. You start collecting from the work you already did. That is how I built.
The work that did not pay upfront is what paid me later
Creative Hack for Composers : Practice Film scoring without a film
👋 🎬 No-Cost Way to Practice Scoring to Picture Using Canva Canva is an underrated goldmine for composers. You don’t need access to a short film. You don’t need a director. You don’t need permission. You just need initiative. Step 1: Create the Visual Scene Inside Canva: 1. Create a new Video Presentation. 2. Search for cinematic footage (example searches): 3. When you find a clip you like: Now you’ve got a cohesive 30 sec – 1:30 short film. Step 2: Export the Film - Export as MP4 - Keep it clean (no text overlays unless you want to add a title card) Step 3: Bring It Into Your DAW - Import the MP4 into your DAW. - Spot it like a real film. - Identify: Compose like you were hired. Treat it seriously. Step 4: Finalize Your Score - Mix it properly. - Master lightly for clarity. - Export as WAV. Step 5: Recombine in Canva - Re-upload the WAV into Canva. - Replace original audio. - Export final MP4. Now you have: ✅ A fully scored cinematic piece ✅ Something for your reel ✅ A practice project ✅ A sync-style portfolio piece For $0. I have used this personally to create reels and grab the attention of directors. Try it out 🫡
Creative Hack for Composers : Practice Film scoring without a film
Ludwig Goransson talks about creating music for Oppenheimer
Check out this interview with Ludwig Goransson and his steps of creating the music for "Oppenheimer" he talks about not having to add alot of sounds to make your piece sound bigger but more on capturing the emotion and more... https://youtu.be/fWvX4M1dXss?si=ymj8iNgzpxRhRKfP
Getting that first placement
Hey composers! I just wondered if you all might drop some tips to getting that first cue placement. I’m really grinding to figure all this stuff out but I was just wondering if anyone here had some good general tips to getting that first big milestone!
Getting that first placement
Scoring, storytelling, and screen-shaping.
This space is for those of you building in film, TV, branded content, and visual storytelling. Drop thoughts, breakdowns, scene studies, scoring techniques, or BTS of your process. It’s not just about music. It’s about making things move.
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