If you've driven in Bali, you know the shortcut. Google Maps sends you down a "road" that turns into a footpath, then a rice field edge, then someone's family temple. So I turned it into a game. You ride a scooter down the shortcut and dodge everything Bali throws at you: dogs napping in the middle of the lane, chickens, offerings on the ground, potholes, a ceremony procession, a truck coming the other way. I built it with Astra, ChatGPT's latest model, and mixed its generated 3D with models I borrowed from Sketchfab. Here's how that works and where to find good models. Where I find 3D models - Sketchfab - the biggest library. Filter by "Downloadable" and sort by likes. Always check the licence: many free models are CC Attribution, which means you need a visible credit line in your game or site. - Poly Pizza - free low-poly models, great for a stylized game look. - Kenney and Quaternius - free asset packs, mostly CC0 (no credit needed), consistent style across a whole pack. - Poly Haven - free models, textures and HDRIs. The HDRIs alone will make your lighting look 10x better. For this game I borroed the 3d bike from sketchfab, I asked Higssfield to create fictional characters for the game (a photo and then I used Higgsfield to model them with their premier default model and the Three.js Environment came from Astra with a few simple correction prompts. Have you tried Astra for game development/3d yet?