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New to Unity? My Way of getting started
Once entering the editor, it might seem pretty confusing and overwhelming. Instead of starting with the in-skool course, I strongly recommend doing the unity essentials course! After that, you will definitely know the engine. No experience, you will think you wasted your time, I did, but now I believe it helped me so much!
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🎮 GDC × Arielle Game Jam — Join Us!
During GDC week, we’re running a production-first game jam designed to help teams build games the way studios actually do. You’ll get: 🧠 A learning session with experienced game producers 🛠 Kickoff workshops + real production workflows 🤝 Networking with other devs & industry folks 🎯 Free coaching + Arielle credits to manage your project 🏆 Up to $100K in perks for winning teams If you’re building games, this week can help set up your 2026 roadmap. Tag your teammate👋 Link: https://itch.io/jam/gdc-gh-game-jam
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🎮 GDC × Arielle Game Jam — Join Us!
🎮 Welcome to the Game Production Community on Skool!
We’re thrilled to have you here! This space was created for producers, developers, designers, artists, marketers, and anyone passionate about building great games, whether you’re just starting out or already deep in studio workflows. At the heart of this community is Gamers Home, our resource partner for an intuitive entertainment project management software. Our mission is simple but ambitious: 🎯 To become the #1 project management platform for the next generation of game and entertainment producers. We believe great production is the backbone of every successful game, and we're here to empower both indie creators and studio teams with tools built specifically for clarity, collaboration, and creative execution. 🚀 What This Community Is About This Skool community will evolve into the go-to hub for: 1. 📚 Self-Paced Learning Access structured video lessons covering: - Game production fundamentals - Advanced planning workflows - Using Gamers Home for real-world production - Team coordination, pipelines, and delivery modeling 2.🧠 Weekly Office Hours Join us live each week for: - Q&A - Workflow guidance - Walkthroughs inside the Gamers Home platform - Troubleshooting and optimization of your production processes Bring your questions, blockers, or projects, we’ll help you move forward. 3.🎮 Special Project Reviews We’ll host recurring review sessions where we: - Evaluate your production plans - Help polish pipelines - Suggest improvements for your game’s systems, scope, or structure - Share best practices used in modern game studios This is your chance to get real feedback on your real work. 4.🔥 Game Improvement & Launch Strategy Sessions We’ll deep-dive into: - Upgrading existing games - Roadmapping new features - Planning new releases - Designing marketing and launch campaigns
Community Support and Events for 2026
We’re kicking off the new year with a lot of momentum and it’s coming from the community. More than 200 developers around the world are now using Arielle as their production copilot, and what’s been exciting to see isn’t just the adoption, it’s the diversity of games being built with it. Different genres, different teams, different ambitions… all moving forward with more clarity and structure. In 2026, we’ll be: - Hosting live game production events & webinars - Launching training courses for indie developers - Continuing to share resources, funding opportunities, and production insights - And soon… showcasing the games being built by the community If you’re an indie dev, student, or studio trying to start the year strong, you’re in the right place.
[Event] Kicking Off 2026
We’re putting together a 1-day Game Production webinar in early January to share tips, workflows, and lessons from people who ship games.
[Event] Kicking Off 2026
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