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🎮 Welcome to the Game Production Community on Skool!
We’re thrilled to have you here! This space was created for producers, developers, designers, artists, marketers, and anyone passionate about building great games, whether you’re just starting out or already deep in studio workflows. At the heart of this community is Gamers Home, our resource partner for an intuitive entertainment project management software. Our mission is simple but ambitious: 🎯 To become the #1 project management platform for the next generation of game and entertainment producers. We believe great production is the backbone of every successful game, and we're here to empower both indie creators and studio teams with tools built specifically for clarity, collaboration, and creative execution. 🚀 What This Community Is About This Skool community will evolve into the go-to hub for: 1. 📚 Self-Paced Learning Access structured video lessons covering: - Game production fundamentals - Advanced planning workflows - Using Gamers Home for real-world production - Team coordination, pipelines, and delivery modeling 2.🧠 Weekly Office Hours Join us live each week for: - Q&A - Workflow guidance - Walkthroughs inside the Gamers Home platform - Troubleshooting and optimization of your production processes Bring your questions, blockers, or projects, we’ll help you move forward. 3.🎮 Special Project Reviews We’ll host recurring review sessions where we: - Evaluate your production plans - Help polish pipelines - Suggest improvements for your game’s systems, scope, or structure - Share best practices used in modern game studios This is your chance to get real feedback on your real work. 4.🔥 Game Improvement & Launch Strategy Sessions We’ll deep-dive into: - Upgrading existing games - Roadmapping new features - Planning new releases - Designing marketing and launch campaigns
How did my first game do?
I've been learning Unity engine for over 6 months now and I've made this great game which took over 56 days to make, hope you tell me what you think of it and support me keep going in this❤️🙏🫶 Trailer: https://youtu.be/EP53qIboV-c?si=6kvnG7tPYvuTX32t ( game link is in top comment)
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Udemy: Game Production & Pipeline Management
If you’re a vibe coder, indie dev, or solo creator, this course teaches you the producer mindset studios actually use to ship games You can now learn how to manage your game pipeline and turn a demo, prototype, or jam build and get a certificate of completion you can add to your profile or portfolio. Launch offer: Free access for the first 100 people with our launch coupon. COUPON: https://www.udemy.com/course/game-production/?couponCode=7AF7CD756802DE226200
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Global Game Jam 2026 - Info Session
🎮 Global Game Jam is coming fast The theme drops this Sunday 25th - (Global Game Jam: https://luma.com/mouj3jcc) Join us for a free info session this Wednesday (28th) at 5pm PT. We’ll cover: - The basics of participating in a game jam - The do’s & don’ts that save teams time - How to stay focused and avoid common production traps - How Arielle can help manage your production pipeline and keep your team on track during the jam If you’re jamming next weekend, this session will help you start strong. See you there 👋 Info-SessionLink: https://partiful.com/e/FjmTMGsIwJSwrphE7QB1
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game idea
Local multiplayer car game. Two players drive a car using a controller each. P1 has gas and break, P2 can steer. The cars drive with splitscreen in a 3d map. As a tutorial (this will be tutorial game #4) ghere‘s one of Jimmy Vegas. Your opinion? (for those following my current game: I will first finish that cooking game before this)
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