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🚀 Unity Game Developer | Open to Opportunities
Hey everyone 👋I’m a Unity Developer with 5+ years of experience building and shipping games for mobile (iOS/Android), PC, and VR, working across both 2D and 3D projects. 🧠 Experience includes: - Gameplay systems & game architecture (C#) - Meta systems: stores, customization, leaderboards, daily tasks - Performance optimization & memory management - Production debugging & crash fixing (Crashlytics-driven improvements) 🛠 Tech stack: Unity, C#, Addressables, Zenject, UniTask, UniRx, DoTweenFirebase (Analytics, Crashlytics, Remote Config), PlayFab, IAP & ad monetization systems 📁 Portfolio: https://thoughtful-sand-f3a.notion.site/Hi-I-m-Vav-f951f589cb0145aaa916af5938b2ff98 I’m currently open to Unity Developer opportunities - feel free to reach out 👍
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[22 Months Contract] 🔍 Game Programmer (Unity / C#) – Remote, United States
🏢 Company: (Private) Independent Indie Game Developer 🌍 Location: Fully Remote — United States 💻 Type: Full-Time Contract, 22 months starting Q3 2026 💸 Pay: $70,000–$80,000 USD/year 🚀 Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members - Upgrade (This is to reduce spam for indie hiring teams / clients) 🛠️ Skills and requirements: - Unity C# proficiency mandatory; at least one commercially shipped title in programming role mandatory - Experience with existing codebases mandatory; excellent English communication mandatory - Complex character controller with custom physics; rewind system with constantly saved data and action recording - NPC behaviours; menus and UI systems; runtime procedural generation; game management (saving, progress, achievements) - Procedural art systems including baked procedural modelling and GPU mesh instancing - Open world streaming and LOD systems; bug fixing, memory optimisation, Git, and build automation - Bonus: Graphics programming/shaders, console shipping experience, Python/Maya tools, broader game dev interest Lead Id: 15796
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Hi guys ! I am Rishi, I have worked as unreal developer, technical artist and VR developer for over four years now and below is my portfolio. Please give me your feedback and let me know if you have some project for me :) https://rishimaurya.framer.website/my-projects
Nice to meet you!
Hi everyone! My name is Wessel and I'm a freelance creative technologist from Utrecht, the Netherlands. With TouchDesigner, Unreal Engine and Blender I create interactive installations and experiences for artist, clients and brands. TouchDesigner is my main development tool. For my own artistic projects I'm more focussed on (interactive) light installations. You can find my recent projects here: https://www.wesselbosscher.com Just let me know if you're working on some cool stuff and would like to have a brainstorm about it. Always happy to think along and sharing ideas! Looking forward meeting you best, Wessel
Nice to meet you!
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