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Doha Unreal Meetup April 2026 is happening in 5 days
⭐ Members Only • 🔍 Unity Game Programmer – Mobile (Fully Remote, WFH)
🏢 Company: (Private) Mobile game development studio 🌍 Location: Fully Remote, Worldwide 💻 Type: Full-time WFH 💸 Pay: Not specified 🚀 Apply: Contact @Junn Matsuo ( Please make sure you're a premium member ) ♥️ If you're a free member - Upgrade ( $5/m ) or feel free to explore other general leads 🛠️ Skills and requirements: - 1–3 years experience in Unity game development - Strong knowledge of Unity (scripting, textures, animation, UI systems) - Strong C# and object-oriented programming skills - Ability to implement gameplay systems from design specifications - Experience with game physics and particle systems - Familiarity with level design concepts - Experience optimizing performance and memory usage - Strong debugging and problem-solving skills - Ability to write clean, maintainable, and reusable code - Experience with version control (Git, SVN, Mercurial) - Strong collaboration and communication skills - Ability to learn and adapt to evolving game technologies Lead Id: 15943
🔍 Game Developer – HTML5 Casual Games (Remote)
🏢 Company: CoolGames 🌍 Location: Fully Remote or Amsterdam (Hybrid) 💻 Type: Full-time 💸 Pay: Competitive 🚀 Apply: https://apply.workable.com/coolgames/j/3654334706/apply/ 💬 Comment below to see more similar leads prioritized for you ❤️ Not a member yet? You’re missing premium leads shared only via DMs 🛠️ Skills and requirements: - 4+ years professional programming experience - Strong knowledge of software development best practices - Experience with version control (Git) - Experience working in Agile/Scrum environments - Strong collaboration and communication skills - Ability to write clean, maintainable, and scalable code - Ability to balance speed and quality in production - Strong debugging, optimization, and code review experience - Ability to identify and mitigate technical risks early - Understanding of casual game business and player behavior - Experience working in cross-functional teams Lead Id: 15946
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[$40/hr | 3-Month Contract] 🔍 Technical Designer – Hand-Felted Stop-Motion Puzzle Platformer - Remote (Worldwide)
🏢 Company: Wooly Games 🌍 Location: Fully Remote — worldwide 💻 Type: Part-Time or Full-Time, 3-Month Contract (potential to extend to 6 months) 💸 Pay: $40 USD/hour 🚀 Apply: https://airtable.com/apphmyoUPAXQHu5Qx/pagYcT26LHObNkw0Q/form ⚠️ Must use own computer — Unity licence and required software fees covered by studio 🛠️ Skills and requirements - Minimum 2 years experience in game design, level design, or technical design on shipped or in-development titles — mandatory - Comfortable working directly in Unity editor to build and iterate levels — mandatory - Strong understanding of 2D/2.5D platformer mechanics and their design — mandatory - Demonstrated ability to design puzzles and interactions that are appropriately challenging and rewarding — mandatory - Experience designing tutorial moments that teach through play — mandatory - Working knowledge of version control systems like Git — mandatory - Strong remote communication and collaboration skills — mandatory - Design satisfying puzzles and interactive moments for Feltopia's various realms: logic, layout, and intended player experience - Design progression of difficulty and balance challenge and reward loops - Integrate storytelling moments and puzzle platforming cohesively; work with narrative and art direction - Champion playtesting and iteration; refine puzzle clarity and pacing based on feedback and analytics - Read and contribute to design documents; translate high-level concepts into buildable moments - Bonus: Shipped Unity title; experience designing for young or family-friendly audiences; passion for hand-crafted games and stop-motion animation 👤 Reach Out To: Andrea Love or [email protected] 💡 Stand Out By: Feltopia is a first-of-its-kind hand-felted stop-motion animated video game — your portfolio must show puzzle and level design work that balances narrative emotional beats with mechanical clarity, not just combat or action-oriented level design. Demonstrating tutorial-through-play design and cozy/family-friendly experience sensitivity will directly signal alignment with Wooly Games' inclusive design philosophy. Unity editor hands-on level building experience is a functional requirement — not just design documentation.
⭐ Members Only • 🔍 3D Animator – Rigging (Fully Remote, WFH)
🏢 Company: (Private) Mobile game development studio 🌍 Location: Fully Remote, Worldwide 💻 Type: Full-time WFH 💸 Pay: Not specified 🚀 Apply: Contact @Junn Matsuo ( Please make sure you're a premium member ) ♥️ If you're a free member - Upgrade ( $5/m ) or feel free to explore other general leads 🛠️ Skills and requirements: - Experience creating 3D animations for games - Strong understanding of animation principles - Ability to create rigs and skin characters (human, robotic, complex rigs) - Experience creating 3D props, objects, and scenes - Strong skills in UV mapping and texture creation - Experience setting up cameras and lighting in 3D scenes - Ability to create VFX using 3Ds Max and Unity - Strong observation and artistic skills - Ability to create both high-poly and low-poly assets - Understanding of realistic texturing and light baking workflows - Basic knowledge of Unity 3D workflows - Ability to work with concept art during pre-production - Strong communication and teamwork skills - Ability to work under pressure and meet deadlines - Portfolio showcasing animation and 3D work Lead Id: 15944
🔍 VFX Artist – Unreal Engine - Niagara, Real-Time FX (Remote)
🏢 Company: 8 Circuit Studios 🌍 Location: Remote 💻 Type: Contract 💸 Pay: Not specified 🚀 Apply: https://www.8circuitstudios.com/careers.html?jobId=iEJO28d6DNHu 💬 Comment below to see more similar leads prioritized for you ❤️ Not a member yet? You’re missing premium leads shared only via DMs 🛠️ Skills and requirements: - Strong experience with Unreal Engine 4 VFX workflows - Proficiency in Niagara particle systems - Experience creating real-time FX (weapons, environments, abilities, cinematics) - Strong understanding of animation timing, motion, and color theory - Experience optimizing VFX for real-time performance - Ability to prototype and iterate quickly - Strong collaboration with designers, artists, and engineers - Ability to integrate VFX with gameplay and animation systems - Strong communication and documentation skills - Proactive mindset with both creative and technical problem-solving - Bonus: 2+ years of game VFX experience (shipped title preferred) - Bonus: Shader/material creation experience - Bonus: Stylized or hand-painted VFX workflows - Bonus: Background in animation, film VFX, or motion design - Bonus: Experience with Houdini or procedural FX tools Lead Id: 15927
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Creative Tech & Gaming Leads
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