4R Audit Update (v1.5.3)
SO...
ran the 4R audit on his 13 projects this weekend & posted the results below.
He stopped all 13 sessions before he let 3 AIs loose on a copy.
That's how you do an audit.
His post made me go check the version y'all are running. Y'all had the newest 1 on GitHub. My copy had 3 fixes y'all didn't. My bad. They're up now.
The 3 fixes (all 3 came out of real audits):
1) The audit was counting its own saved tests as checks you wrote. Every run looked like you grew more guards than you did. Fixed.
2) A toolkit somebody else wrote & you installed as a skill counted as YOUR checks. 1 of mine made a quiet 2 weeks look like +38% growth. Drop an empty file named .4r-borrowed in that folder & the audit sets that folder aside.
3) New files you made since your last save weren't making it into the copy. The stranger walked twice on a re-audit. Fixed.
To update:
Step 2) Unzip the zip into your skills folder & replace the old rymac-4r-icm-audit folder
Step 3) Restart Claude Code & say "am I crazy?"
Thanks Mason!
Always got your back,
RyMac
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Ry Mac
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4R Audit Update (v1.5.3)
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