Hi All, I'm Pete, and old school retro gamer with a passion for arcade games of the classic era (no fluff, all game, responsive 60fps arcade fun). I've been vibe coding games for around 6 months now. I started doing experiments with text based games, as I didn't think vibe coding a fast paced arcade game of meaningful quality was possible. But as my confidence and skills grew I decided to take on something more meaningful and create the game I'd always dreamt of creating, which was a love letter to the old Lunar Lander game. Which I loved, but had mastered many moons ago (pun intended) and I had so many ideas of how I would take that core idea to the next level. Very happy with my results so far in that I feel its a highly polished product that seems to appeal to the target old school hardcore arcade games crowd (whenever I manage to persuade someone to actually try it). The beta can be played for free here https://neonlander.com I also have another 3 or 4 games in prototype stage, just waiting to see which one lands properly with me before committing, although I would expect my next fully featured game could be done significantly quicker (and with a LOT LESS credit burn) than my first mega project. Some 75000 lines of code, although a lot of that is bonus modes that I have not polished and enabled yet. Excited to find this community of like minded souls and hopefully someone will try my game! And very much looking forward to supporting my fellow game makers!