Day 3 done! 🎉
Built a custom Unreal Engine Blueprint skill using the Skill Builder — tested it with a few prompts and got a complete grid snap movement implementation guide. Node-by-node breakdown, variables, performance notes, the lot when using Claude via MCP to work on a passion project in Unreal Engine
The skill now auto-triggers any time I describe a mechanic. No repeated context, no manual setup — just describe the problem and it builds the guide!
Attached if anyone is interested!