[Freelance | ~$800 / day] π Unreal C++ Developer β Immersive & Location-Based Experiences - New York / Remote US
π’ Company: Framestore π Location: New York, USA / Remote (US only, ET hours) π» Type: Freelance πΈ Pay: $500 β $800 per day π Apply: Please comment below, You'll receive the link / contact via DM (This is to reduce spammers & bots for indie hiring teams / clients) π οΈ Skills and requirements: - Strong expertise in C++ and Unreal Engine (engine architecture, systems-level work) - Experience building and optimizing applications across multiple hardware platforms - Strong understanding of 3D math, physics simulation, and real-time systems - Experience integrating third-party APIs, SDKs, and services into production pipelines - Ability to design scalable systems and identify bottlenecks early - Strong debugging, profiling, and performance optimization skills - Experience writing clean, maintainable code with proper testing practices - Ability to document systems, APIs, and technical workflows clearly - Experience with code reviews and collaborative engineering workflows - Strong communication skills with ability to translate technical concepts to non-technical teams - Ability to work across R&D and production environments fluidly - Bonus: Experience with Unity or other real-time engines - Bonus: Scripting (Python, PowerShell) for tools and automation - Bonus: Experience with live installations or public-facing activations - Bonus: Familiarity with VFX pipelines and technical art workflows - Bonus: Ability to handle high-pressure, real-time troubleshooting scenarios Lead Id: 15886