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Game Dev Alchemy

107 members โ€ข Free

Tiny Games Club

22 members โ€ข Free

7 contributions to Tiny Games Club
[Project] Tiny Group Game
Tiny Game Project is a go, I think @Joseph Holroyd @Andrew Matzureff and Me will be the ones participating in this one, obviously if anyone else wants to join you are more than welcome too! Things to consider: The goal here is to learn, and have fun. If we completely finish the project then heck yea! but if it ends up just being a learning experience and thats all it is then, so be it. I think working together will push us to make cool stuff faster, and more effectively than we would alone. And I think the end product will be better as well! Andrew and Me talked about the potential, of setting the deadline to a month and we could continue the project if we wanted more time on it, or just call it complete at that time and move on to something else. There is still alot to fill out here, so we can continue editing this post to our hearts content! Team: Andrew, Joseph, Dani Roles: (we will need to figure these out below) Project: (tentative name) Stumble & Tumble???? I think we can go ahead and use Joseph's Pitch as our project, as he spent the time on it, and every aspect of it seems pretty reasonable and a valuable learning experience Timeline: 1 Month Details: Notes: I will edit, add what we need
2 likes โ€ข 22h
@Daniel Becerra I'm down for 3D art. Professionally, I used to work as a Narrative Designer but now I am a Producer. As this is a constrained project with our main mechanic laid out, there is little game design left to resolve other than level design. At this scale, I suggest the GDD should be an Agile document we all work on together. We do need a UI artist if you're up for it, and texture art if you're comfortable with that too.
2 likes โ€ข 22h
@Daniel Becerra Also, btw, if we find another 3D artist we like, 100% I would welcome them on board too :D I'm not precious about any roles or anything. I think this is a great learning experience, so if there's something you would like to practice like Management, GDD or tech doc, just go ahead!
Group Gaming Project Pitch
Engine : Unity Genre : Fantasy Collectathon Artstyle : 3D Low Poly (quick iterations) Levels : 2 Level 1 : The tutorial, the player starts in one room, learns to move & jump, and pushes boxes out the way with pushing spell. Enters second room with a "Well Done" and proceeds to next level Level 2 : Run, Jump and Push objects to find all keys to unlock Exit door. Protagonist : Young magician practicing magic NPCs : Rock Folk Total Play time : 20-30 mins Why this project : Unity allows players to play on the browser, and lowpoly games are easy to run on the web. Simple mechanics like jumping, collecting keys and pushing spells keep our scope low. Including NPCs allow us to get creative in our world and flex our writing muscles. Overall I feel like this project could take no more than 1 month (probably less.) Oh, and this is a rock dood I made before posting this. Floating head, just 2 legs to rig, veerryy low poly.
Group Gaming Project Pitch
2 likes โ€ข 2d
I'm happy to host the itch project, but you can co-owner a project on itch so it appears on everyone's profile. Also, if someone else has the main build and would like to experience making a project page, I'd be happy for them to host it too, I'm not precious about it ๐Ÿ˜
[Poll] Tiny Group Game?
I noticed some interest in collaborating, and that made me wonder, are there a group members that would be interested in making a game together? If thats the case and you are interested, just let us know with a comment, and what you be interested in helping with. Ill lay down some ground rules once i see interest! ๐Ÿ˜Š To be honest I have personally not worked in teams, very often so it would be cool to try it, but there will be things we will have to figure out on the way. I also think I would want it to be atomic level tiny ๐Ÿคฃ
[Poll] Tiny Group Game?
2 likes โ€ข 3d
100% I'm down. I can bring my 3D art, ND & Producer experience to the table. I would also like to keep the scope small, so if we did something lowpoly/blocky that would be great.
1 like โ€ข 3d
@Andrew Matzureff I'm so sorry, I think the streams are out of my time zone ๐Ÿ˜… I'm UK BST
What's your favorite Game Developing Platform?
Im sure ive almost heard everybodies, but I wanted to kind of formalize it here! Mine is Godot, ive been using it from the beginning, but im starting to explore other means of making games, been learning a bit of javascript recently. Anyways whats your favorite? or What do you feel most comfortable with! ๐Ÿค”
What's your favorite Game Developing Platform?
1 like โ€ข 3d
I don' t have a favourite platform I don't think, but my favourite engine is Unreal Engine (I hope I understood the question correctly, that a platform and an engine are different?) I only prefer UE because it's what I learnt in uni, so to me it is the most familiar. I find the layout intuitive and the UX streamlined. That being said, I do also like Unity quite a lot.
New week, New wins!
How was this week's progress on your games? Even small steps count as wins, show or share your wins for this week!
New week, New wins!
1 like โ€ข 4d
@Daniel Becerra Well thanks in advance, can't wait to hear feedback! I made it in just a few hours, so there are probably a few spelling/grammatical errors in there somewhere ๐Ÿ˜…
1 like โ€ข 4d
@Monica Belle Oh that's great to know! Thank you so much for testing it on iPhone! And thank you for the comment too, it makes a big difference โค๏ธ I also didn't realise how much of a difference it makes being heard, making little games like this makes me feel like I exist ๐Ÿ’™
1-7 of 7
Joseph Holroyd
3
28points to level up
@joseph-holroyd-6900
I aspire to be a Producer. A Producer of games, books, merch and more. I've made a few things, but I'm looking to grow!

Active 2h ago
Joined Sep 17, 2025
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