š TL;DR š Meta has quietly soft-launched Pocket, an app that turns a text prompt into a playable, interactive AI-generated mini-experience called a "gizmo," no code, no game engine, nothing to learn. It comes from the team behind Gizmo, a vibe-coding app Meta acquihired earlier this year. The catch: it is not available in the US yet, and Meta has not made any formal announcement. This is a "watch where consumer AI creation is heading" story more than a tool you can try today. š§ Overview š§ Vibe coding, describing what you want in plain language and letting AI build it, has mostly lived in developer tools until now. Pocket is Meta's attempt to bring that exact experience to a completely non-technical, social audience. Instead of a code editor, you get a prompt box. Instead of a repository, you get a scrollable social feed of things other people made. The pitch is genuinely simple: type "turn a flower into a paintbrush so I can draw with it," and Pocket builds a playable version you can try immediately, tweak, and share. This launched with no press release and no announcement from Meta. It was spotted by reverse engineer Alessandro Paluzzi on July 2, and reporting from Appfigures traces the actual launch back to June 29 on both the App Store and Google Play. Meta has not responded to press requests for comment, which is consistent with a company running an early, low-key experiment rather than a flagship rollout. š The Announcement š Pocket describes itself as "a creative platform for making and sharing gizmos." A gizmo is Meta's term for an interactive, playable AI-generated experience built from a single natural language description. Meta's own example prompt is "make a drawing gizmo where the flower is the paintbrush," and the app generates a working, playable version from that description alone. Gizmos can respond to touch and phone tilt, play sound and music, and pull from the camera or photo library, giving them real interactivity rather than a static generated output.