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LESSON3 Again (type save - it helps)
So.. I learned that Pico* does not autosave. And had to do some of the code again. Shame.. Not enough energy for something new.... but dit some drawing with my oldest to keep het every day habit alive. (He wants to have a racing game, I want to do a game about a day on the helpdesk)
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LESSON3 Again (type save - it helps)
Lesson 1 - Definitely an Impossible Space Game
I drew the first thing came to mind and it quickly turned into a reaction gif.
Lesson 1 - Definitely an Impossible Space Game
Homework lesson 1
hi! I just did Spawnpoint lesson 1. I decided to change the ship into something resembling Twinbee! and yes I realize I just aged myself lmao. Also, I looked at the code, and I decided I wanted to snazz up the stars background. By experimenting, I discovered the following: in the --draw stars segment, the 7 in 'pset(s.x,s.y,7) determined the color of the star pixel. In the button code above there's an example of randomization x=rnd(128) . I changed the 7 in the draw stars segment to rnd(10) and now I have cool sparkly stars! the relevant part now looks like this: --draw stars for s in all(stars) do pset(s.x,s.y,rnd(10)) end
Homework lesson 1
Lesson 3 Homework (Gary does a move)
I've made a Gary, and to challenge myself this time I've made additional sprites so Gary looks in the direction that he's moving towards! Might be a tad tricky to see in this tiny GIF but there you have it! :D
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Lesson 3 Homework (Gary does a move)
Hawt Dawg (lesson 2)
Does this count as an idle game? I think it does. I combined the spider simulator animation lesson with this homework assignment to create an animation of a dog eating the hot dogs. I find that slightly disobeying the homework and adding to it helps my creativity going, and practice fundamentals. :D
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Hawt Dawg (lesson 2)
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