hi! I just did Spawnpoint lesson 1. I decided to change the ship into something resembling Twinbee! and yes I realize I just aged myself lmao. Also, I looked at the code, and I decided I wanted to snazz up the stars background. By experimenting, I discovered the following:
in the --draw stars segment, the 7 in 'pset(s.x,s.y,7) determined the color of the star pixel. In the button code above there's an example of randomization x=rnd(128) . I changed the 7 in the draw stars segment to rnd(10) and now I have cool sparkly stars! the relevant part now looks like this:
--draw stars
for s in all(stars) do
pset(s.x,s.y,rnd(10))
end