FESTIVAL & SPACE MAKER NETWORK — Admin guide
WHAT THE NETWORK IS
-An online home for the Vancouver Island festival ecosystem and possibly beyond.
-A community-first alternative to Meta
-A platform built around contribution, collaboration, and culture
-A creative greenhouse for artists, promoters, and community builders
-A place for meaningful, intentional conversation
-A living knowledge base for event creation
-A recurring container for collective momentum
-A digital reflection of the island’s creative identity
-A hub for opportunities, creativity, and belonging
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WHAT THE NETWORK IS NOT
-Not a replacement for in-person events
-Not a generic social media app
-Not an ad-driven algorithm trap
-Not a place for low-effort content
-Not a passive experience — it’s participatory
-Not for everyone; it’s for the people who contribute, create, and build
PILLAR 1 — ARTISTS (The Creative Engine)
Purpose: Strengthen the Island’s creative ecosystem by giving artists a platform to be seen, supported, and connected.
Includes:
-Artist Spotlights (deep-dive features; not generic bios)
-Mix Threads and artist prereleases (DJs post sets; community gives feedback)
-Behind-the-Scenes Creators’ Space
-Artist Q&A Sessions
-Open calls for performers for your events
-Mentorship from established Island artists
-Showcase opportunities (mini-sets, livestreams, etc.)
-Problems This Pillar Solves
-Artists buried by Meta algorithms
-Lack of a unified community for DJs/producers
-No consistent place to share new mixes
-No system to connect artists with promoters
PILLAR 2 — PROMOTERS, PRODUCERS & EVENTS (The Infrastructure Layer)
Purpose: Connect promoters, festival crews, venue operators, and producers into a single collaborative ecosystem.
Includes:
-Promoter Spotlights
-Event calendars
-Production & logistics threads
-Cross-promotion threads
-Crew & volunteer connections
-Behind-the-scenes production notes
-Opportunities for collaboration between teams
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PILLAR 3 — COMMUNITY & CULTURE (The Human Layer)
Purpose: Build a resilient, values-driven culture rooted in Vancouver Island’s creativity and sense of place.
Includes:
-Community introductions
-Local culture conversations
-Island identity & pride threads
-Debates with depth (good controversy)
-Cultural storytelling
-Gathering philosophy (Priya Parker principles)
-Daily/weekly engagement prompts
Problems This Pillar hopes to Solve:
-Social media’s shallow engagement
-Fragmentation & isolation
-Loss of local identity to global noise
-A lack of intentional culture in digital spaces
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PILLAR 4 — EDUCATION, SKILL-BUILDING & DEVELOPMENT
Purpose: Transfer the wisdom built as a festival producer across 20 years and empower the next generation of space makers.
Includes:
-The Gathering Lab
-Event design systems
-Problem-solving frameworks
-Production knowledge
-Hiring & team-building frameworks
-Creative development tools
-Workshops: DJing, lighting, decor, sound, storytelling
Problems This Pillar Hopes to Solve
-Lack of mentorship in the scene
-Gatekeeping
-Creators having no access to industry knowledge
-People want to help, but do not know how
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PILLAR 5 — OPPORTUNITIES, VALUE & INCENTIVES
Purpose: Reward participation, build loyalty, and create a sense of belonging.
Includes:
Monthly draws for Pachena Bay tickets
Early access to event tickets
Discounts (15%off Mt.Eliah Waverley shows)
(15$off Pachena Bay tickets
Opportunities for paid roles
Opportunities for installations/performances
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PILLAR 6 — CONNECTION & INFRASTRUCTURE
Purpose: A digital home base for the entire ecosystem.
Includes:
Threads for every type of role: artists, promoters, fans, crews
A clean, distraction-free hub
A place to store important information
Long-term community-minded
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