π’ Company: VOID Interactive
π Location: Fully Remote β Dublin, Ireland HQ
(Full-Time employee for Irish residents; Contractor for all other locations)
π» Type: Contractor (outside Ireland) / Full-Time Employee (Ireland-based)
πΈ Pay: Not disclosed
β οΈ Portfolio is mandatory β no portfolio means no review; AAA shipped title as Character Lead or Director is a hard requirement
π οΈ Skills and requirements
- Experience as Character Lead or Director on a shipped AAA game β mandatory
- Minimum 5 years experience in character art creation for games β mandatory
- Highly experienced in Unreal Engine 5 including character pipelines and MetaHuman creation β mandatory
- Strong understanding of art fundamentals, anatomy, appeal, and multiple art styles β mandatory
- Experience designing characters of wide variety and broad appeal β mandatory
- Strong collaborative nature working alongside senior art directors and discipline leads β mandatory
- Deep understanding of the full game development process and art disciplines β mandatory
- Lead creation and refinement of character concepts, designs, and models aligned with artistic vision
- Oversee and guide the Character Art Team β foster creativity, maintain style and quality consistency
- Collaborate with Directors, Animators, and Engineers for seamless character integration across projects
- Implement efficient workflows and pipelines from concept to final model
- Optimise character assets for performance and compatibility across platforms
- Mentor junior artists and support their professional growth
- Contribute to style guides and documentation for character art consistency
- Provide feedback to outsourced vendors and test updates in Unreal Engine where required
- Bachelor's degree in Art, Animation, or related field β preferred but not essential
π‘ Stand Out By: VOID Interactive is the studio behind Ready or Not, one of the best-selling tactical FPS games in recent years with a deeply passionate community β this is a high-visibility lead role spanning both live game support and new IP pre-production. Your portfolio must demonstrate AAA-quality realistic character work with military or law enforcement aesthetic familiarity being a clear advantage. MetaHuman pipeline experience in UE5 is explicitly called out β lead with it prominently if you have shipped characters using it. A brief cover letter is optional but strongly recommended given the leadership scope of this role β articulate your vision for character direction, not just your technical credits.
π° Pay Analysis: Salary undisclosed. For a Lead Character Artist contractor on an AAA live-service title, global market rates typically range $70β$120 USD/hour depending on experience, location, and scope. Irish residents offered as full-time employee β typical AAA Lead Character Artist salaries in Ireland range β¬65,000ββ¬95,000/year. Contractor applicants should clarify rate, engagement length, and IP ownership terms before signing.
π© Watch For: Dual employment model β Irish residents are full-time employees while all others are contractors; benefits, IP rights, and job security differ significantly between the two structures β clarify your arrangement in full before accepting. Role spans both live game (Ready or Not) and pre-production new IP β confirm workload split and whether your primary focus will be live support or new project development. Vendor feedback and outsource management are part of the scope β confirm the scale of outsourcing and internal team size to understand leadership load.
Lead Id: 15779