[Fully Remote] πŸ” Lead Character Artist
🏒 Company: VOID Interactive
🌍 Location: Fully Remote β€” Dublin, Ireland HQ
(Full-Time employee for Irish residents; Contractor for all other locations)
πŸ’» Type: Contractor (outside Ireland) / Full-Time Employee (Ireland-based)
πŸ’Έ Pay: Not disclosed
⚠️ Portfolio is mandatory β€” no portfolio means no review; AAA shipped title as Character Lead or Director is a hard requirement
πŸ› οΈ Skills and requirements
- Experience as Character Lead or Director on a shipped AAA game β€” mandatory
- Minimum 5 years experience in character art creation for games β€” mandatory
- Highly experienced in Unreal Engine 5 including character pipelines and MetaHuman creation β€” mandatory
- Strong understanding of art fundamentals, anatomy, appeal, and multiple art styles β€” mandatory
- Experience designing characters of wide variety and broad appeal β€” mandatory
- Strong collaborative nature working alongside senior art directors and discipline leads β€” mandatory
- Deep understanding of the full game development process and art disciplines β€” mandatory
- Lead creation and refinement of character concepts, designs, and models aligned with artistic vision
- Oversee and guide the Character Art Team β€” foster creativity, maintain style and quality consistency
- Collaborate with Directors, Animators, and Engineers for seamless character integration across projects
- Implement efficient workflows and pipelines from concept to final model
- Optimise character assets for performance and compatibility across platforms
- Mentor junior artists and support their professional growth
- Contribute to style guides and documentation for character art consistency
- Provide feedback to outsourced vendors and test updates in Unreal Engine where required
- Bachelor's degree in Art, Animation, or related field β€” preferred but not essential
πŸ‘€ Reach Out To: Diana Rodriguez
πŸ’‘ Stand Out By: VOID Interactive is the studio behind Ready or Not, one of the best-selling tactical FPS games in recent years with a deeply passionate community β€” this is a high-visibility lead role spanning both live game support and new IP pre-production. Your portfolio must demonstrate AAA-quality realistic character work with military or law enforcement aesthetic familiarity being a clear advantage. MetaHuman pipeline experience in UE5 is explicitly called out β€” lead with it prominently if you have shipped characters using it. A brief cover letter is optional but strongly recommended given the leadership scope of this role β€” articulate your vision for character direction, not just your technical credits.
πŸ’° Pay Analysis: Salary undisclosed. For a Lead Character Artist contractor on an AAA live-service title, global market rates typically range $70–$120 USD/hour depending on experience, location, and scope. Irish residents offered as full-time employee β€” typical AAA Lead Character Artist salaries in Ireland range €65,000–€95,000/year. Contractor applicants should clarify rate, engagement length, and IP ownership terms before signing.
🚩 Watch For: Dual employment model β€” Irish residents are full-time employees while all others are contractors; benefits, IP rights, and job security differ significantly between the two structures β€” clarify your arrangement in full before accepting. Role spans both live game (Ready or Not) and pre-production new IP β€” confirm workload split and whether your primary focus will be live support or new project development. Vendor feedback and outsource management are part of the scope β€” confirm the scale of outsourcing and internal team size to understand leadership load.
Lead Id: 15779
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Ameen Insan
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[Fully Remote] πŸ” Lead Character Artist
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