How to Start Building Games with AI Without Getting Lost
Nathan Campbell asked in another post how to best get started with game development, especially when using AI tools.
That question stuck with me, because I think a lot of beginners run into the same trap:
They start polishing graphics, assets, menus, sounds, effects, and tiny details way too early.
So I made this small workflow infographic as a reminder.
My main takeaway:
Don’t try to make the game beautiful first.Make it clear.Make it playable.Then make it beautiful.
Curious how you all approach this:At what point do you usually start caring about final assets and polish?
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Sascha Ahlers
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How to Start Building Games with AI Without Getting Lost
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