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Hello EVERYONE,I CREATED A PLAYER CAREER IN MY FC 26.
I let Claude AI build a Player Career Mode for the football game we've been creating from scratch. This is one of the biggest updates in the series so far. Instead of controlling an entire team, you now follow the journey of a single playerโ€”developing your skills, progressing through your career, and working toward becoming a football legend. Everything in this project is being built through vibe coding with Claude AI, and it's incredible to see how far AI-assisted game development can go. ๐ŸŽฎ If you could add ONE feature next, what would it be? ๐Ÿ‘‡ Vote in the comments: ๐Ÿ† Transfer Market ๐Ÿ“ฆ Ultimate Team Packs ๐ŸŒ Online Multiplayer ๐ŸŽ™๏ธ AI Commentary ๐ŸŒง๏ธ Dynamic Weather ๐Ÿ”ฅ Something else? Your ideas could become the next episode! Watch the new video and let me know what feature Claude AI should build next. ๐Ÿš€โšฝ https://www.youtube.com/watch?v=yNUOMSR-qjk
I just added Manager Career Mode to our FC26
https://www.youtube.com/watch?v=4tFnHuZHOX8 We just added Manager Career Mode to our FC26-inspired football game, and this is one of the biggest updates yet! This time, I used Claude AI to help build a mode where you become the manager. Instead of controlling one player, you'll manage the entire clubโ€”pick your starting XI, make tactical decisions, and lead your team to trophies. It's been amazing to see how far this game has come through vibe coding, and we're only getting started. ๐ŸŽฎ What should Claude AI build next? ๐Ÿ‘‡ Vote below: ๐Ÿ† Transfer Market ๐Ÿ“ฆ Player Packs ๐Ÿ’ฐ Club Finances ๐ŸŒŸ Youth Academy ๐ŸŸ๏ธ Stadium Customization ๐Ÿ”ฅ Something else (tell me in the comments!) Your suggestions have shaped this series from the beginning, and there's a good chance the most requested feature will be the next episode. Watch the new video and let me know what you want to see next! ๐Ÿš€โšฝ
๐ŸŸฃ Skills, CLAUDE.md, Subagents, Hooks, MCP. Most people mix these up.
If your Claude Code setup feels messy, it's usually because one of these is doing a job that belongs to another. They're five different tools for five different problems: - CLAUDE.md: context that's always on. Who you are, your rules. - Skills: instructions that load only when a task needs them. - Subagents: isolate heavy work so it doesn't crowd the main thread. - Hooks: run something automatically at a set point in the loop. - MCP: connect Claude to outside tools and data. - Pick the wrong one and you either bloat every prompt or bolt on complexity you don't need. Reach for the simplest piece that solves the actual problem, and add the others only when the task asks for it. New video walks through each one, when to use it, and when not to. Which of these have you actually set up, and which have you been avoiding? Drop it below. ๐Ÿ‘‡
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