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Creative 3D Community

6.2k members • Free

158 contributions to Creative 3D Community
Car Modeling
After a long break and frustration that Plasticity is no longer usable with Wine, I wanted to try the tutorial with the Linux version. However, at 03 Primary Surfaces, where it's about rebuilding faces for the wheels, I only get error messages and can't follow this step. I just don't understand why I can't use Rebuild Face.
0 likes • 15h
@Ice FoxX What can I say. Learning is hard, but the result worth it. Just keep trying :)
0 likes • 15h
Looks like this line is incorrectly placed. I see this one from references. I remember it took me a long time to make curve cage. It was not always obvious where is what
Iron man helmet
Modelled Iron man helmet this time. Done in plasticity and rendered in Blender. I did follow Christian's hour long tutorial on his YouTube channel and made a few adjustments along the way. Must say that the video is not for super beginners but helpful if you know your way around.
Iron man helmet
1 like • 7d
Hey, this very nice idea for after-helmet-course practice
Live curvature combs? Currently temporary.
Is there a way to make the curvature combs (measure curvature) stay on while adjusting the curve? Currently I am able to view it but am unable to adjust the curve without the comb disappearing. @Nikita Kapustin ’s video shows a toggle but I am guessing that was a beta feature has morphed into “Measure Curve”
1 like • 10d
In new version 25.3 there is a Toggle Curvature command. All plasticity versions are here https://github.com/nkallen/plasticity/releases
Looking at which courses to buy
I'm just looking for some general advice on some of Nakita's courses. I'd love to buy the Everything bundle, but that's not currently something that I can afford. So moving into what I can afford, I've been looking at the Surface Modeling Ultimate Bundle. I am new to Plasticity but not new to 3d modelling. I've been using Blender off and on since 2.6 and a bunch of others like Silo and Lightwave3d. The only other nurb modeller I would say I'm somewhat competent in is FreeCAD. I'm just wondering if the surface modelling bundle would be frustrating to try without a super solid background in Plasticity. I've been watching all of Nakita's youtube videos and with others I don't feel as though I'm a complete noob at Plasticity. Just looking for feedback.
1 like • 14d
I bought all-in-one bundle a year ago. The most interesting ones were Helmet, Pocket Action Cam and Car Modelling (in order of difficulty). One of reasons to buy a course is self-motivation that makes you finish it ('cause you spent money). And after finishing it is important make similar model (some other helmet or car) yourself. I learnt much more on my own projects by solving unexpected problems. Once you've repeated all the tutors from youtube one-by-one (even those you're don't interested in) then you can think to buy some course that can help you to advance further
Guide issues on lofting main form of helmet.
Going through my first tutorial— the motor cycle helmet. I've been trying to get the side curve to guide the loft of the main form but an error keeps being thrown. “At least one guide is not touching one of the profiles. I have zoomed in as close as possible and the end points of the side profile seem to be connected to the top and bottom curves. Additionally, if I loft the top and bottom curves I can use the side profile as a guide so I know it is connected. Any help would be appreciated.
Guide issues on lofting main form of helmet.
1 like • 17d
You have to select all the guide curves one by one in the correct order. Plasticity cannot figure it out automatically. Furthermore what curves are guides is also matter - result surfaces will be different as you can see
1-10 of 158
Vyacheslav Kudrya
5
243points to level up
@vyacheslav-kudrya-2908
3D modelling hobbist

Active 1h ago
Joined Nov 24, 2024
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