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12 contributions to Creative 3D Community
Glass Rendering: Bright-Field vs. Dark-Field Lighting
I’ve recently completed a series of glass renders using bright-field and dark-field lighting setups. Here are some of the results. I also broke down both methods on YouTube, explaining how the setups work and how these results can be achieved in Blender. Full project on Behance:[https://www.behance.net/sefaberberoglu01] Any constructive feedback is always welcome.
Glass Rendering: Bright-Field vs. Dark-Field Lighting
1 like • 27d
@Eugene Huliakevich thank you
AirPods Pro 3-Product Visualization
Hello Everyone, I recently completed another CGI project and glad to share with you. You can see the whole project on my behance and YouTube channel. https://www.behance.net/gallery/245856899/AirPods-Pro-3Product-Visualization
1 like • Mar 20
@Robert de Groot @William Bourque thank you for your feedback this is why I love sharing my works with others
Query About Bloom Effect
Hello everyone, I am working on a project. Everything is OK but the image suddenly appears over glowy like it is in a dusty mistic environment. In compositor there is no glare node. Is there a solution? Check out the images down below.
Query About Bloom Effect
0 likes • Oct '25
Hello Jorge, I changed the threshold value in glare node from 0 to 20 and In this case there is no need to add subtract node, so the bloom effect disappeared. In render viewport I still get the same issue but while exporting the problem was solved. Thank you for your contribution.
0 likes • Oct '25
BTW, I was using K-Cycles addon, I started the scene via vanilia Blender, the problem was solved.
Seiko Watch
I modeled (in Plasticity) and textured (in Blender) one of my favourite watches in my collection. Render engine: cycle
Seiko Watch
1 like • Oct '25
@Eugene Huliakevich thank you. I’ll post and prepare a course about photorealistic render in the future
LEGO Technic Porsche 911 RSR
To make the Lego Falken concept, I remodeled approximately 230 different pieces from zero and assembled a total of 1580 pieces with Siemens NX a few years ago. Here are the results. I might re-render it in blender to get better results. Any feedback is welcoming.
LEGO Technic Porsche 911 RSR
1 like • Jul '25
@Jon Moberly thank you for ur feedback
0 likes • Jul '25
@Mw Siebert thank you
1-10 of 12
Sefa Berberoğlu
4
85 points to level up
@sefa-berberoglu-5411
3D Designer, Mechanical Design Engineer

Active 6d ago
Joined May 2, 2025
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