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32 contributions to Creative 3D Community
Mecha WIP
Quick update on this one. Body is pretty much done, but I've still got to model the weapon. After that I just need to get it into a decent pose before I take it into Procreate for a line-art pass. It probably sounds a bit counterintuitive to do this work in 3d before making a 2d illustration but I like the process I guess + you get shadows and highlights for free when it comes to the colouring stage. Anyway hope you like and I'll show the line-art when it's ready, probably in the next 2 or 3 days.
Mecha WIP
0 likes • 28d
@William Bourque Thanks! Appreciate the follow too!
Mechs again
Started a new mech in the last couple of days. It was prompted by a guy reaching out to me to ask for a mech illustration. He'd seen the mechs on my Artstation page and wants something in a similar style to be cover art for the tabletop rules he's developing. Happy to oblige! As this is basically fan art and I'm certainly no designer(!) I'm borrowing a design from the Phantom Brigade computer game. I'll make it in Plasticity, then export to Blender for posing, followed by a 'drawover' and colour treatment, probably in Procreate on my iPad. I'll try and get the rest of the legs done today + plus start the arms, followed by a weapon system. Detail pass in the next day or 2 and then get it into Blender. I'll keep this updated so you can see progress.
Mechs again
0 likes • Mar 15
@William Bourque Thanks!
0 likes • 29d
@Jon Moberly Cheers Jon!
Viewports
Hi. New here and to Plasticity. I am on an M3 MacBook Pro. No matter what, I cannot get my views to work with number key. No dedicated number pad, but cmd and number or any other combo does not work. Any ideas? I will need to set shortcuts. Also, all programs I used have quad viewport option. This is not option?
0 likes • Mar 2
You'll need to assign your own shortcuts. Press 'F' for the search function, then type 'viewport' or 'front' or 'right' etc to see the respective views. Then click on the 3 dots to get the 'assign shortcut' option. You'll be prompted to create the shortcut you want eg 'shift+1' Alternatively you could setup the views in your favourites within the search function but I think keyboard shortcuts work best when you don't have separate numpad. There is no quad view to my knowledge but I hope the dev adds one in the future.
Machinegun Concept
I modelled this gun over the last 4 days or so. It's based on a piece of concept art by Eldar Safin (https://www.artstation.com/artwork/lxrOvJ). Mostly solid modelling but I was able to get into a nice workflow by just breaking it all down into separate components. Very enjoyable and a great workout for my plasticity skills.
Machinegun Concept
0 likes • Feb 27
@William Bourque Looks really good so far! I think the 2nd video you linked is more relevant for you and it’s the one I was thinking of when I decided to do my project. He tends to use solid blocks in the beginning rather than beveled curves. Those first couple of minutes were really helpful, then he goes way too fast and it difficult to follow the process. For me I made basic placeholders like you have but duplicate them before attempting any bevels or significant changes. So if I messed up I’d still have my placeholder. I also tried to finish one piece before moving on to the next piece which kept me focused and stopped me from ‘noodling’ around the entire model without feeling like I was moving forward. Hope that helps!
0 likes • Feb 28
@Mw Siebert thanks!
Drone animation
Quadcopter drone model, now animated!
Drone animation
1 like • Feb 14
Very cool
1-10 of 32
Paul McKay
4
83points to level up
@paul-mckay-5077
Interested in health, nutrition and exercise but also have a creative side. I like 3d modelling, digital and traditional art amongst other pursuits

Active 15d ago
Joined Mar 19, 2025
London, UK
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