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Owned by Frank

The best place for composers who write original music, want a faster workflow, and practical, interval-based composition techniques.

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35 contributions to Audio Artist Academy
If you struggle to move your composition forward, maybe this helps!
I think most of us composers and music creators know how to get results most efficiently. However, I have noticed that even some experienced composers still wing it for the most part. That can work, but it is not a reliable process to trust. And if inspiration does not kick in, you end up waiting and wasting time. And yes, I did this very often! 😄 To avoid that trap, I want to share the 3 steps I always follow when I compose music. This has helped me move forward much quicker and more efficiently. ---------------------------------- 1. Gather materials. At this stage, I do not judge anything; I simply collect musical ideas such as short themes, harmonic sequences, or even a scale that resonates with me emotionally. If you work with sounds rather than notes, gather your sounds as well. 2. Sketch. This is the moment I look at all the snippets and elements I like and think about how to organize them into a musical story. I move the elements around on the DAW or music notation program and let the main melody or motif experience an adventure. The sketch is raw, not polished, and not designed to impress anyone else. I usually keep this step private and do not share it with the client because it is not the finished music they might expect. 3. Develop. Here, I polish the story once it is clear to me. I add a nice packaging around the core message, turning it into a thrilling adventure for the listener. I orchestrate the sketch, mock it up with sample libraries, sound effects, trailer drums, synth pads, or whatever is needed to enhance the story. If the story is already strong, the needed elements reveal themselves quickly. If the impact is not strong enough, I work on the impact. ---------------------------------- That is how I structure every composition, whether it is client work or a small piece I write for my own amusement. I've been using this approach for the last 10 years, and it has worked every single time. 😊 So, maybe this is helpful to somebody here as well. 👍🎶
1 like • 3d
@Craig Hall Thanks a lot. This is much better than me trying to explain it. 😄 You are right, I should have pointed to the video, but I forgot it was on the YouTube channel. 🫣 Thank you for jumping in. This is really helpful. 🙏🎶
My First Placements!
Hey Everyone! Hope you're having a great week so far. Just wanted to share some news with you - I received a PRS payment this morning, and it turns out that I had my first sync placements last year! PRS has only just caught up, but my music was used on BBC Parliament as well as a couple of Romanian television channels. I've yet to find the actual placements (TuneSat is pulling nothing back at the moment), but I'll try to share them if I find them! As for the amount, it was by no means life-changing - but it was a very nice surprise this morning and covered the reasonably hefty car repair bill that I received yesterday! It's a start, and a real motivator to kick on and keep writing and releasing tracks across libraries of all different shapes and sizes. I'm also happy with the timings - the album launched last May (Q2 2025) and the placements came between July and September (Q3 2025). Obviously mileage varies, but it's nice to see that the tracks weren't sat idle for too long before they were used! Anyway, I hope this is a bit of reassurance for those of you releasing tracks and albums and waiting for the rewards to come back. Music admin is slow and takes time, so be patient and just keep writing! (Apologies to those who already saw this message in The Sync Circle, just wanted to circulate here too and say a huge thanks to @Alex Pfeffer for all of his continued support!)
1 like • 4d
That's great. Congratulations. 😊👍
1 like • 4d
@Matt McDonnell Likewise! 🙏
Charging for videogames
I probably asked this once but it's been quite a while and now I do need some insight to it: A videogame studio came up to me and said: we want you, the only thing we need right now is a document where you write down your charges for the tracks and SFX and its gonna be quite some work. Estimated he said 180 hours. And I'm not sure how to charge for SFX. Or in general. I made the mistake once and to bypass the law and taxes I said I wanted a mini-job (getting only 538€ a month) Germany has some really difficult paperwork. So now they offered me: Freelance job or monthly salary job. And I do want to do freelance to get more of it but I'm not sure how to charge it. I used to do per minute of audio but when a project needs more than just some tracks I'm overasked. They're gonna submit it to get money from the state for the project and they need me to prepare my numbers for it on a document. What should I do? What do I tell them?
Charging for videogames
1 like • 10d
@Christopher Karl I left the video game industry about 12–15 years ago. Back then I was already charging 300 euros per minute for music. That makes me think the price is probably too low and should be more like 500 euros per minute or even higher, depending on the rights the publisher wants from the composer. In my experience it is usually a total buyout, which means you give the studio or publisher exclusive usage rights. In that case, 300 euros per minute is far too low!
1 like • 10d
@Christopher Karl Absolutely!
My first album Win.
Hey guys my first album Ashes of Tomorrow has been released today with Amadea Music Productions! Here is the spotify link if anyone is interested https://open.spotify.com/album/0dHScPvQgKsFFBXhJyrAXf?si=nugVL4kmSvqGfwJ5BvdGPw
My first album Win.
1 like • 10d
I listened to the first track (don't have more time right now, but I try to come back to it at a later time), and it sounds massive! That's a good production IMO. 👍
Hi! I"m Franco!
Hola!! How are thing!? Im from Argentina! I like play the guitar! I really love all music, but my favourite, are The Beatles. In my country I usually listen Soda Stereo, Patricio Rey 👑 y sus redonditos de Ricota, Almafuerte, Callejeros! The sound of are banda, is very good! So, I ecomend listen! I have y Litle homestudio, my equipement's very smal...but is ok to me! So, thank for acept to me! P.D.: O speak Inglish, but so so... Cheers!!
1 like • 11d
Welcome! It's great to have you here. 🙂 Best regards from Vienna, Austria.
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Frank Herrlinger
4
68points to level up
@frank-herrlinger
Frank is a professional composer working in the industry for over 2 decades. He worked for Disney, Mattel, and numerous video game developers.

Active 2h ago
Joined Aug 17, 2024
Vienna
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