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Creative 3D Community

6.7k members • Free

1 contribution to Creative 3D Community
Seeking advice: Learning roadmap from basics to car modeling
Hi everyone! I’m new to this community and just beginning my journey into surface modeling. After going through Nikita’s 6-hour course and a few other basic tutorials, I've started to learn a little bit about the workflow, and things are finally starting to make some sense. I’ve been working on this hairbrush lately. My ultimate goal is to model my own car at a 1:43 scale. I’m primarily focused on the exterior design—it doesn't need to be professional industrial grade, but I do want it to be clean and accurate enough for high-quality 3d printing. Since there are so many courses available, I’m wondering which step to take next. Should I jump directly into the car modeling course (possibly not)? Or should I go through more foundational surfacing courses first to get a better hang of the essential principles? Which courses are must-haves? I’d really appreciate any advice on a roadmap that could help me reach my car modeling goal without building too many bad habits along the way.
Seeking advice: Learning roadmap from basics to car modeling
0 likes • 10d
@Vyacheslav Kudrya Thanks for sharing your journey! I think I'll continue with a couple more simple projects then take the helmet course.
0 likes • 9d
@Robert de Groot Thanks! That looks like a really helpful reference material.
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Eric Wen
1
4points to level up
@eric-wen-2589
A software engineer learning surface modeling for fun

Active 3d ago
Joined May 5, 2026
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