Also have some courses of them, learned good things from that. Didn’t bought the Meg course, also think there courses are a bit over priced. I think they kind of use the same technique as you, maybe on a different approach and teaching style
Did this quick "Blender to Browser" YouTube tut: very easy in Plasticity, change the top nozzle to be a bit more realistic. Rendered in Blender - and added Geometry Nodes to add water drops. Then I played around with AI and was Blown Away wat is possible.
Another Ponte Ryuurui tutorial, needed a quick and easy model to play around in Vectary 3d. Modeled in Plasticity - UV unwrapped in Blender - textures in SP - Rendered in Iray & Stager. Interactive models in Vectary 3d (still learning this program).