Here’s my Capstone Project for Part 2 of the Blender Python for Artists course. I’ve extended my Capstone Project for Part 1 to include a choice of four different types of paddock. These can be accessed from a tab in the 3D viewport window after running the script. Other than some help from Chatgtp in working with collections, everything in the script was learned from the course, including class inheritance and nested loops – all in just 393 lines of code. Had so much fun doing this, and it really solidified my understanding of the concepts. Oh, and be sure to have viewport shading set to either Material Preview or Rendered for the full-coloured effect. Also, I'd appreciate any advice on the code. Thanks!