The Whole Process - Day 4
Here's what my script looks like. There'll still be some tweaking to do, but it's coming along. The next thing I have to do is build a shot list. The list of things that I'll need to do in game for the points to have something to go along with them. For you you might want to think of graphics that would best support your main point, or memes. INTRO I've been playing a lot of Pokopia lately, and I keep running into the same problem. The game has a really strong foundation, but there are a bunch of small things that start to add up. Stuff that slows you down, stuff that feels unfinished, or stuff that just doesn't make sense once you notice it. And the frustrating part is most of these wouldn't take much to fix. So I want to go through the updates I think Pokopia actually needs. The ones that would improve the game right away if they were added or changed. I've got a few big ones, so let's start with the most obvious one first. THE WATER UPDATE Okay so the water levels in Pokopia are genuinely strange and I don't fully understand why they're so hard to deal with. Like the fix seems so obvious. Just give us a mechanic that lets us reset them. Or better yet, give that job to Kyogre. That's literally what Kyogre does. That's their whole thing. Let them do their job. But the water update shouldn't stop there because I have a bone to pick with drowning. I am going to build underwater. That's just a fact. I've accepted it, the game should accept it too. Let me work underwater without drowning every ten seconds. It's unnecessarily hard for no real reason. And if that's too much to ask right now, at the very least let Lapras interact with the blocks down there. Give Lapras something to do. There's no reason that should be off the table. THE STORAGE UPDATE If you've played Pokopia long enough you already know exactly what I'm about to say. Storage is a problem. A real one. You run out of space, you run out of chests, you start making decisions you shouldn't have to make about what to keep and what to throw away. It's a lot.