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Free 1% PDF Tracker
With the new year coming up, I figured I'd make a tracker that can help you as you continue to make improvements to your channel. There's 83 items on here that all will help each one of your videos improve. It's completely free! Feel free to share it with whoever you want, let me know if this is/was helpful
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Free Editing Hiring Guide
Hey I just made this PDF, the information comes from Mario Joos who's worked for Mr. Beast, and now has his own consulting firm. I trimmed it for most of the information that applies to everyone int his group. Outsourcing is a way to speed up production, but there are costs associated with it, so keep that in mind. - Places to find editors: Fiverr <- Meh - YT Jobs.Philippines <- Meh, but cheaper than Fiverr - Upwork <- Meh and more expensive than Fiverr - Discord <- Probably the best at getting what you want. Pricing is more negotiable.
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The Whole Process - Day 4
Here's what my script looks like. There'll still be some tweaking to do, but it's coming along. The next thing I have to do is build a shot list. The list of things that I'll need to do in game for the points to have something to go along with them. For you you might want to think of graphics that would best support your main point, or memes. INTRO I've been playing a lot of Pokopia lately, and I keep running into the same problem. The game has a really strong foundation, but there are a bunch of small things that start to add up. Stuff that slows you down, stuff that feels unfinished, or stuff that just doesn't make sense once you notice it. And the frustrating part is most of these wouldn't take much to fix. So I want to go through the updates I think Pokopia actually needs. The ones that would improve the game right away if they were added or changed. I've got a few big ones, so let's start with the most obvious one first. THE WATER UPDATE Okay so the water levels in Pokopia are genuinely strange and I don't fully understand why they're so hard to deal with. Like the fix seems so obvious. Just give us a mechanic that lets us reset them. Or better yet, give that job to Kyogre. That's literally what Kyogre does. That's their whole thing. Let them do their job. But the water update shouldn't stop there because I have a bone to pick with drowning. I am going to build underwater. That's just a fact. I've accepted it, the game should accept it too. Let me work underwater without drowning every ten seconds. It's unnecessarily hard for no real reason. And if that's too much to ask right now, at the very least let Lapras interact with the blocks down there. Give Lapras something to do. There's no reason that should be off the table. THE STORAGE UPDATE If you've played Pokopia long enough you already know exactly what I'm about to say. Storage is a problem. A real one. You run out of space, you run out of chests, you start making decisions you shouldn't have to make about what to keep and what to throw away. It's a lot.
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The Whole Process - Day 3
Worked on an intro for most of today. I like to use weeknights to hone scripts/stories/ maybe workshop the title a bit. I don't foresee a ton of time to work on the video on weeknights but if I can plan everything else out prior to 'filming' then the pipeline to video won't be so long [potential intro] Tone: Casual/Laid back, with a bit of frustration I’ve been playing a lot of Pokopia lately, [and I mean a lot] VisualFX: Zoom in on hours played from swith w/ sound effect and I keep running into the same problem. [ maybe running meme here] The game has a really strong foundation, but there are a bunch of small things that start to add up. [formula/popular math overlay w/ sound effect ] Stuff that slows you down, stuff that feels unfinished, or stuff that just. doesn't. make. sense [probably a close up of the water levels being uneven with different words being a cut each] And the frustrating part is these feel like they should've already been there. So I want to go through the updates I think Pokopia actually needs. [start montage of future clips throughout video] The ones that would improve the game right away if they were added or changed. [walking montage] I’ve got a few big ones, so let’s start with the most obvious one first: The water update: chapter one starts. --- That's what I've got so far. I usually spend a good deal longer on the intro than I will the rest of the video because it's where people dive off. Hopefully this works out!
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Who is your favorite YouTuber?
I think mine's probably Dodford or Dan Mace - working on the script today/tomorrow I'll post it when I'm done for the "Whole Process" series
Who is your favorite YouTuber?
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