Endgame guide part 38 (Bishop endgames solutions positions 71-80)
# ♗ Bishop Endgames Universe ## Grand Drill Codex — Volume II ### Positions 71–80 (Complete Move-by-Move Solutions) --- # ♗ POSITION 71 ### Theme: King Penetration Through Opponent Bishop **White to move** White: King e5, Bishop d5, pawns f5, g5 Black: King e7, Bishop e7 ### Solution 1. Ke6! 1… Bb4 2. f6+ Kf8 3. Be4 King penetrates; pawn pushes safely. **Result:** Winning. Principle: King penetration first, then pawn breakthrough. --- # ♗ POSITION 72 ### Theme: Triangulation Creates Zugzwang White: King d4, Bishop c4 Black: King d6, Bishop e7 White to move. 1. Bb5! 1… Bf6 2. Be8! 2… Ke7 3. Kc5 Black forced into zugzwang; invasion guaranteed. **Result:** Winning. --- # ♗ POSITION 73 ### Theme: Opposite-Colored Bishop — Breakthrough White: King f5, Bishop c2, pawns h5, g6 Black: King g7, Bishop e7 White to move. 1. Bb3+ Kh8 2. h6! 2… gxh6 3. Kg6 unstoppable. 2… Bf8 3. g7+ breakthrough. **Result:** Winning. --- # ♗ POSITION 74 ### Theme: Wrong Bishop — Fortress With Rook Pawn White: King h6, Bishop f5, pawn h5 Black: King h8 White to move. 1. h6 Kg8 Cannot break fortress; promotion square wrong color. **Result:** Draw. --- # ♗ POSITION 75 ### Theme: Outside Passed Pawn White: King c4, Bishop e2, pawn a6 Black: King c6, Bishop d6 White to move. 1. Bf3+! 2. a7 2… Kb6 3. Kd5 4. Be4 — zugzwang. Pawn queens. **Result:** Winning. --- # ♗ POSITION 76 ### Theme: Long Diagonal Control White: King g6, Bishop e4, pawn f5 Black: King g8, Bishop c3 White to move. 1. Bd5+! 1… Kf8 2. f6 2… Bb4 — defensive blockade. **Result:** Draw. --- # ♗ POSITION 77 ### Theme: Bishop Activity Over Material White: King f4, Bishop d3 Black: King f6, Bishop d6 White to move. 1. Ke4! 1… Ke6 2. Bc4+ 3. Bxe6 White wins king + pawn ending. Principle: Bishop activity outweighs material equality. --- # ♗ POSITION 78 ### Theme: Central Pawn Break White: King e5, Bishop d3, pawn f6 Black: King e7, Bishop e7 White to move. 1. f7! 1… Kxf7 2. Bc4+