User
Write something
Pinned
START HERE - New Members, Welcome! šŸŽµ
Welcome to Discipline For Dreamers! You're here because you're talented, but you struggle to finish and release your music. Good news: You're not broken. You just need better systems. And sometimes when the system is working, we need a better support system. Which is why building this community is important to me. Here's how this community works: šŸ“š START WITH MODULE 1 - Go to "Classroom" tab - For Google Sheets or Docs resources, when it opens the doc, go to "file - make a copy" for your course work - Watch Video 1: "Stop Lying to Yourself About Why You Don't Finish Songs" - Work through Videos 2-4 - Do the exercises (they matter) šŸ’¬ JOIN THE CONVERSATION - Introduce yourself in the "Introduce Yourself!" channel - Post your current struggles in "Accountability Check-Ins" - Share wins (no matter how small) in "Wins & Breakthroughs" šŸŽ¤ WEEKLY Q&A CALLS - These will start next week - This week we will put out a survey with a few options for times to try and get as many people available as possible. - Bring your questions, blocks, works-in-progress - We tackle real problems in real-time šŸ“‹ COMMUNITY GUIDELINES - Anti-victim mindset (we own our results) - No politics, no drama, no rescue patterns - Show up, do the work, help each other The goal isn't perfection. It's MOMENTUM. Let's build some evidence.
Pinned
Community Guidelines
COMMUNITY GUIDELINES - Read This First Discipline For Dreamers is built on three core principles: 1. ANTI-VICTIM MINDSET - We own our results - We don't make excuses - We take action even when scared - If you're not getting results, we help you figure out why - but YOU do the work 2. BUILD EVIDENCE, NOT EXCUSES - Finished is better than perfect - Momentum matters more than perfection - We ship before we're ready - Every finished project builds evidence for the next one 3. NO RESCUE PATTERNS - We teach, we don't save - Your results are YOUR responsibility - We provide frameworks, accountability, and community - YOU provide the effort 4. KEEP D4D INSIDE D4D - What's shared here stays here - your struggles, my coaching, other members' breakthroughs, course materials - No screenshots or sharing resources outside the community - This only works if people can be honest without worrying it'll show up somewhere else - You paid for access to this - sharing it outside isn't generous, it's unfair to everyone who invested - Want to help someone? Send them the D4D link. That's how we grow What's NOT allowed here: - Politics or culture war debates - Victim mentality or excuse-making - Drama or personal attacks - Asking others to do your work for you What IS encouraged: - Honest accountability check-ins - Asking for help on specific problems - Sharing wins and breakthroughs - Supporting others doing the work Self-promotion and spam: Don't drop links without context. If you're sharing something you made, tell us what you learned, what was hard, or why you're proud of it. 'Check out my new track' with just a link gets deleted. 'Here's my new track - first time I finished vocals without redoing them 47 times, here's what clicked' stays. We're here to grow, not collect streams. If you violate these guidelines repeatedly, you'll be removed. This is a high-performance community. Act accordingly.
Pinned
How To Share Your Wins
Sharing your work in D4D: You SHOULD share what you finish here. That's literally the point - we celebrate completions, not just effort. But here's how to do it in a way that helps everyone: āœ… Good sharing: - 'Finished my first full track in 2 years - here's the link. The breakthrough was [specific thing]. Happy to answer questions about my process.' - 'Released this today. Not perfect, but DONE. What I learned: [specific lesson].' - 'This isn't my best work, but I committed to releasing monthly. Here's what I'm working on improving next time: [specific thing].' āŒ Spam sharing: - Just a link, no context - 'Check out my stuff' on multiple posts - Asking for follows/likes/streams without contributing to the community The difference? Good sharing teaches. Spam sharing takes. If you're proud enough to post it, be proud enough to tell us what you learned making it.
Merch Fulfillment Test: What I Looked For (And What Actually Mattered IMO)
First impression (Let’s rip off the bandaid): The packaging came in very standard. No branding, no custom polymailer. At first, that felt like a red flag. It looked a little cheap compared to more personalized packaging I’ve used before. Then I noticed they ship through stamps.com, which told me something important. They’re likely optimizing for commercially viable shipping at scale instead of aesthetics. Less romantic, more realistic. Personally, I do prefer branded packaging. MyMerchGuy nailed that part and it felt more personal. Might not be a big deal to you or your customers but that’s just my little pet peeve. However, the shirt itself changed the entire perception. - Print quality was clean and accurate. Colors matched the design closely, which is always a concern when customers are ordering something they’ve only seen on a screen. I’ve had it happen, shit sucks. - Front and back prints were equally sharp. No mismatch, no fading, no weird texture differences. - I did a stretch test. This is something I always check because poorly treated prints crack or split early. Nine times out of ten, that shows up after a few washes and turns into a customer service nightmare. This one held up, thank the holiday gods. Because of that, the initial packaging concern ended up being not as detrimental and more of a personal taste thing. Next step: I’m placing another small order, one shirt and one hoodie, before making any full promotional push or switching fulfillment services completely. No rushing. No assumptions, ya know? I wanted to post this here because at least how discipline for dreamers at least for me, looks like: - Testing before scaling - Separating emotional reactions from actual product performance - Making decisions based on repeatable results, not first impressions - Coming to terms with your own mistakes and making the steps to grow from them. Hope this helps someone who’s building in a similar lane and trying to avoid learning expensive lessons the hard way.
Merch Fulfillment Test: What I Looked For (And What Actually Mattered IMO)
Final Track Demo - Fearless Love
https://www.dropbox.com/scl/fi/dkqx6nyuq5uf8895zbaa0/Fearless-Love-12-20-25.wav?rlkey=rv76bithblkbb2niphixu03nj&st=apn8cwey&dl=0
0
0
1-30 of 43
powered by
Discipline For Dreamers
skool.com/getting-dreams-done-1810
A Community For Musicians Stuck Between Talent and Output
Build your own community
Bring people together around your passion and get paid.
Powered by